2,496 recipes

Professions

Every recipe the client ships, with its skill tier and the materials it takes. This is the same data the crafting window reads — not a wiki someone typed up.

ProfessionRecipesTier rangeCamp objects
Leatherworking59225–3403
Blacksmithing50715–3503
Tailoring47125–3504
Engineering27425–3403
Enchanting26210–3603
Alchemy19715–3503
Cooking1325–3656
First Aid3225–3603
Mining1825–3303
Herbalism41–3003
Fishing41–3003
Skinning325–3003
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Why tiers, not levels

The column is the skill level at which a recipe goes trivial — when it stops giving skill-ups. It is not the level you need to learn it. Sorting by it gives you the crafting order you'd actually follow while levelling a profession.

Worth stating because the client's obvious column for this (MinSkillLineRank) is 1 for 7,809 of 7,826 rows. The real number lives inTrivialSkillLineRankHigh.

Camp objects are crafted goods

The third column counts how many camping objects each profession makes. Those objects are what give a camp its buffs — and unlike most recipes, they have ongoing demand, because they are consumable and share an hourly cooldown.

What each camp object does →