Trainer list

Rogue spells by level in WoW Forever

What the Rogue trainer has for you at each level, 1 to 60. Spells from talents aren't here, only their higher ranks, which you still buy from the trainer.

31

abilities

111

ranks to train

1

abilities new since Classic

0

Classic spells gone

Busiest trips to the trainer: level 60 (10 ranks), level 40 (6 ranks), level 20 (5 ranks). Bring gold.

New to the Rogue: Mutilate.

Jump to: 1–10 · 11–20 · 21–30 · 31–40 · 41–50 · 51–60

Levels 1 to 10

LevelSpell
1Eviscerate · Rank 1

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 6-10 damage 2 points: 11-15 damage 3 points: 16-20 damage 4 points: 21-25 damage 5 points: 26-30 damage

1Sinister Strike · Rank 1

An instant strike that causes 3 damage in addition to your normal weapon damage. Awards 1 combo point.

1Stealth · Rank 1

Allows the rogue to sneak around, but reduces your speed by 50%. Lasts until cancelled.

4Backstab · Rank 1

Backstab the target, causing 150% weapon damage plus 15 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

4Pick Pocket

Pick the target's pocket.

6Gouge · Rank 1changed

Causes 10 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.

6Sinister Strike · Rank 2

An instant strike that causes 6 damage in addition to your normal weapon damage. Awards 1 combo point.

8Eviscerate · Rank 2

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 14-22 damage 2 points: 25-33 damage 3 points: 36-44 damage 4 points: 47-55 damage 5 points: 58-66 damage

8Evasion

The rogue's dodge chance will increase by 50% for 15 sec.

10Slice and Dice · Rank 1

Finishing move that increases melee attack speed by 20%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds

10Sprint · Rank 1

Increases the rogue's movement speed by 50% for 15 sec. Does not break stealth.

10Sap · Rank 1changed

Incapacitates the target for up to 25 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.

Levels 11 to 20

LevelSpell
12Backstab · Rank 2

Backstab the target, causing 150% weapon damage plus 30 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

12Kick · Rank 1

A quick kick that injures a single foe for 15 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.

14Expose Armor · Rank 1changed

Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 90 Armor 2 points: 180 Armor 3 points: 270 Armor 4 points: 360 Armor 5 points: 450 Armor

14Garrote · Rank 1

Garrote the enemy, causing 144 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

14Sinister Strike · Rank 3

An instant strike that causes 10 damage in addition to your normal weapon damage. Awards 1 combo point.

16Eviscerate · Rank 3

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 25-39 damage 2 points: 44-58 damage 3 points: 63-77 damage 4 points: 82-96 damage 5 points: 101-115 damage

16Feint · Rank 1changed

Performs a feint, causing no damage but lowering your threat by a small amount, making the enemy less likely to attack you.

18Ambush · Rank 1

Ambush the target, causing 250% weapon damage plus 70 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

18Gouge · Rank 2changed

Causes 20 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.

20Rupture · Rank 1changed

Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 25 damage over 8 secs 2 points: 37 damage over 10 secs 3 points: 51 damage over 12 secs 4 points: 68 damage over 14 secs 5 points: 87 damage over 16 secs

20Backstab · Rank 3

Backstab the target, causing 150% weapon damage plus 48 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

20Crippling Poison · Rank 1

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 50% for 12 sec.

20Instant Poison · Rank 1changed

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 13 to 17 Nature damage. 60 charges.

20Stealth · Rank 2

Allows the rogue to sneak around, but reduces your speed by 40%. Lasts until cancelled.

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Levels 21 to 30

LevelSpell
22Garrote · Rank 2

Garrote the enemy, causing 204 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

22Sinister Strike · Rank 4

An instant strike that causes 15 damage in addition to your normal weapon damage. Awards 1 combo point.

22Distractchanged

Throws a distraction, attracting the attention of all nearby enemies and reducing their Stealth detection as if they were 1 level lower for 10 seconds. Does not break stealth.

22Vanish · Rank 1

Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects.

24Eviscerate · Rank 4

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 41-61 damage 2 points: 72-92 damage 3 points: 103-123 damage 4 points: 134-154 damage 5 points: 165-185 damage

24Mind-numbing Poison · Rank 1changed

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 40% for 10 sec. 75 charges.

24Detect Traps · Passive

Greatly increased chance to detect traps.

26Ambush · Rank 2

Ambush the target, causing 250% weapon damage plus 100 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

26Cheap Shot

Stuns the target for 4 sec. Must be stealthed. Awards 2 combo points.

26Expose Armor · Rank 2changed

Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 180 Armor 2 points: 360 Armor 3 points: 540 Armor 4 points: 720 Armor 5 points: 900 Armor

26Kick · Rank 2

A quick kick that injures a single foe for 30 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.

28Rupture · Rank 2changed

Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 35 damage over 8 secs 2 points: 53 damage over 10 secs 3 points: 74 damage over 12 secs 4 points: 99 damage over 14 secs 5 points: 127 damage over 16 secs

28Backstab · Rank 4

Backstab the target, causing 150% weapon damage plus 69 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

28Feint · Rank 2changed

Performs a feint, causing no damage but lowering your threat by a medium amount, making the enemy less likely to attack you.

28Instant Poison · Rank 2changed

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 20 to 26 Nature damage. 85 charges.

28Sap · Rank 2changed

Incapacitates the target for up to 35 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.

30Garrote · Rank 3

Garrote the enemy, causing 282 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

30Kidney Shot · Rank 1

Finishing move that stuns the target. Lasts longer per combo point: 1 point : 1 second 2 points: 2 seconds 3 points: 3 seconds 4 points: 4 seconds 5 points: 5 seconds

30Sinister Strike · Rank 5

An instant strike that causes 22 damage in addition to your normal weapon damage. Awards 1 combo point.

30Deadly Poison · Rank 1changed

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 24 Nature damage over 12 sec. Stacks up to 5 times on a single target. 90 charges.

30Disarm Trap

Sneak up on the trap in order to disarm it. Don't get too close or the trap will go off.

Levels 31 to 40

LevelSpell
32Eviscerate · Rank 5

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 60-90 damage 2 points: 105-135 damage 3 points: 150-180 damage 4 points: 195-225 damage 5 points: 240-270 damage

32Gouge · Rank 3changed

Causes 32 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.

32Wound Poison · Rank 1changed

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 67 for 15 sec. Stacks up to 5 times on a single target. 90 charges.

34Ambush · Rank 3

Ambush the target, causing 250% weapon damage plus 125 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

34Sprint · Rank 2

Increases the rogue's movement speed by 60% for 15 sec. Does not break stealth.

34Blinding Powder

Create the reagent for the Blind ability.

34Blind

Blinds the target, causing it to wander disoriented for up to 10 sec. Any damage caused will remove the effect.

36Expose Armor · Rank 3changed

Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 270 Armor 2 points: 540 Armor 3 points: 810 Armor 4 points: 1,080 Armor 5 points: 1,350 Armor

36Rupture · Rank 3changed

Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 53 damage over 8 secs 2 points: 79 damage over 10 secs 3 points: 109 damage over 12 secs 4 points: 143 damage over 14 secs 5 points: 183 damage over 16 secs

36Backstab · Rank 5

Backstab the target, causing 150% weapon damage plus 90 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

36Instant Poison · Rank 3changed

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 29 to 37 Nature damage. 105 charges.

38Garrote · Rank 4

Garrote the enemy, causing 354 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

38Sinister Strike · Rank 6

An instant strike that causes 33 damage in addition to your normal weapon damage. Awards 1 combo point.

38Deadly Poison · Rank 2changed

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 36 Nature damage over 12 sec. Stacks up to 5 times on a single target. 115 charges.

38Mind-numbing Poison · Rank 2changed

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 50% for 12 sec. 115 charges.

40Eviscerate · Rank 6

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 93-137 damage 2 points: 164-208 damage 3 points: 235-279 damage 4 points: 306-350 damage 5 points: 377-421 damage

40Mutilate · Rank 2new

Instantly attacks with both weapons for 75% weapon damage plus an additional 19 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

40Feint · Rank 3changed

Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.

40Wound Poison · Rank 2changed

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 92 for 15 sec. Stacks up to 5 times on a single target. 115 charges.

40Safe Fall · Passive

Reduces damage from falling.

40Stealth · Rank 3

Allows the rogue to sneak around, but reduces your speed by 35%. Lasts until cancelled.

Levels 41 to 50

LevelSpell
42Ambush · Rank 4

Ambush the target, causing 250% weapon damage plus 185 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

42Slice and Dice · Rank 2

Finishing move that increases melee attack speed by 30%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds

42Kick · Rank 3

A quick kick that injures a single foe for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.

42Vanish · Rank 2

Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1).

44Rupture · Rank 4changed

Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 76 damage over 8 secs 2 points: 110 damage over 10 secs 3 points: 149 damage over 12 secs 4 points: 195 damage over 14 secs 5 points: 246 damage over 16 secs

44Backstab · Rank 6

Backstab the target, causing 150% weapon damage plus 135 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

44Instant Poison · Rank 4changed

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 45 to 57 Nature damage. 130 charges.

46Expose Armor · Rank 4changed

Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 360 Armor 2 points: 720 Armor 3 points: 1,080 Armor 4 points: 1,440 Armor 5 points: 1,800 Armor

46Garrote · Rank 5

Garrote the enemy, causing 444 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

46Gouge · Rank 4changed

Causes 55 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.

46Sinister Strike · Rank 7

An instant strike that causes 52 damage in addition to your normal weapon damage. Awards 1 combo point.

46Deadly Poison · Rank 3changed

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 56 Nature damage over 12 sec. Stacks up to 5 times on a single target. 135 charges.

48Eviscerate · Rank 7

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 144-212 damage 2 points: 254-322 damage 3 points: 364-432 damage 4 points: 474-542 damage 5 points: 584-652 damage

48Wound Poison · Rank 3changed

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 128 for 15 sec. Stacks up to 5 times on a single target. 135 charges.

48Sap · Rank 3changed

Incapacitates the target for up to 45 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.

50Ambush · Rank 5

Ambush the target, causing 250% weapon damage plus 230 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

50Kidney Shot · Rank 2

Finishing move that stuns the target. Lasts longer per combo point: 1 point : 2 seconds 2 points: 3 seconds 3 points: 4 seconds 4 points: 5 seconds 5 points: 6 seconds

50Mutilate · Rank 3new

Instantly attacks with both weapons for 75% weapon damage plus an additional 27 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

50Crippling Poison · Rank 2

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 70% for 12 sec.

Levels 51 to 60

LevelSpell
52Rupture · Rank 5changed

Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 105 damage over 8 secs 2 points: 151 damage over 10 secs 3 points: 207 damage over 12 secs 4 points: 270 damage over 14 secs 5 points: 342 damage over 16 secs

52Backstab · Rank 7

Backstab the target, causing 150% weapon damage plus 165 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

52Feint · Rank 4changed

Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.

52Instant Poison · Rank 5changed

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 62 to 80 Nature damage. 150 charges.

52Mind-numbing Poison · Rank 3changed

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 150 charges.

54Garrote · Rank 6

Garrote the enemy, causing 552 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

54Sinister Strike · Rank 8

An instant strike that causes 68 damage in addition to your normal weapon damage. Awards 1 combo point.

54Deadly Poison · Rank 4changed

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 72 Nature damage over 12 sec. Stacks up to 5 times on a single target. 160 charges.

56Eviscerate · Rank 8

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 199-295 damage 2 points: 350-446 damage 3 points: 501-597 damage 4 points: 652-748 damage 5 points: 803-899 damage

56Expose Armor · Rank 5changed

Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 450 Armor 2 points: 900 Armor 3 points: 1,350 Armor 4 points: 1,800 Armor 5 points: 2,250 Armor

56Wound Poison · Rank 4changed

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 165 for 15 sec. Stacks up to 5 times on a single target. 160 charges.

58Ambush · Rank 6

Ambush the target, causing 250% weapon damage plus 290 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

58Kick · Rank 4

A quick kick that injures a single foe for 80 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.

58Sprint · Rank 3

Increases the rogue's movement speed by 70% for 15 sec. Does not break stealth.

60Eviscerate · Rank 9

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 224-332 damage 2 points: 394-502 damage 3 points: 564-672 damage 4 points: 734-842 damage 5 points: 904-1,012 damage

60Mutilate · Rank 4new

Instantly attacks with both weapons for 75% weapon damage plus an additional 38 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

60Rupture · Rank 6changed

Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 159 damage over 8 secs 2 points: 222 damage over 10 secs 3 points: 295 damage over 12 secs 4 points: 377 damage over 14 secs 5 points: 469 damage over 16 secs

60Backstab · Rank 8

Backstab the target, causing 150% weapon damage plus 210 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

60Backstab · Rank 9

Backstab the target, causing 150% weapon damage plus 225 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

60Feint · Rank 5changed

Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.

60Gouge · Rank 5changed

Causes 75 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.

60Deadly Poison · Rank 5changed

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 180 charges.

60Instant Poison · Rank 6changed

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 76 to 100 Nature damage. 175 charges.

60Stealth · Rank 4

Allows the rogue to sneak around, but reduces your speed by 30%. Lasts until cancelled.

Where this comes from

The list and the tooltips come from Talents Forever's data export (CC BY 4.0), which reads the beta and checks trainers in game. We read the learn levels out of the Forever client ourselves (build 1.60.1.70532): 88 of 111 match. The Classic side is Classic Era build 1.15.9.70576.

It's still the beta. A build can move any of this.

More on the Rogue