Forever vs Classic

Warlock changes in WoW Forever

Everything that changed for the Warlock since Classic. Spells first, then every talent next to its Classic version. The full tooltip is under each one.

17

new talents

30

changed

5

same effect (3 moved)

15

Classic talents gone

Jump to: spells · Affliction · Demonology · Destruction · removed talents

Spell changes

Each spell's top rank next to the same rank in Classic. 9 have lower numbers, 1 higher. Lower isn't always weaker: a shorter cooldown is a buff. Every rank by level →

New spells: Incinerate.

Gone from the trainer: Curse of Shadow, Dark Pact.

Conflagrate

New in Forever. A new low rank. Classic's Conflagrate began at level 40, which is Forever's rank 3.

Curse of the Elements

New in Forever. A new low rank. Classic's Curse of the Elements began at level 32, which is Forever's rank 2.

SpellForever vs Classic
Bane of AgonyRank 6works differently

ForeverAfflicts the target with agony, causing 552 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.

ClassicCurses the target with agony, causing 1,044 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.

Bane of Doomworks differently

ForeverAfflicts the target with impending doom, causing 1,742 Shadow damage after 1 min. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players. Only one Bane per Warlock can be active on any one target.

ClassicCurses the target with impending doom, causing 3,200 Shadow damage after 1 min. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players.

CorruptionRank 7numbers down

ForeverCorrupts the target, causing 438 Shadow damage over 18 sec.

ClassicCorrupts the target, causing 822 Shadow damage over 18 sec.

Create FirestoneRank 4works differently

ForeverCreates a Major Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.

ClassicCreates a Major Firestone which can be equipped in the off hand. When equipped, enchants the main hand weapon with fire, granting each attack a chance to deal 80 to 120 additional Fire damage. In addition, equipping the Major Firestone increases the damage done by fire spells by 21. Conjured items disappear if logged out for more than 15 minutes.

Create HealthstoneRank 5numbers up

ForeverCreates a Major Healthstone that can be used to instantly restore 1,440 health. Conjured items disappear if logged out for more than 15 minutes.

ClassicCreates a Major Healthstone that can be used to instantly restore 1,200 health. Conjured items disappear if logged out for more than 15 minutes.

Create SpellstoneRank 3works differently

ForeverCreates a Major Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 2% and the damage done by your Shadow spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.

ClassicCreates a Major Spellstone for the caster. When equipped and used, the Major Spellstone removes all magic effects from the caster and will absorb 900 magic damage for 1 min. In addition, equipping the Major Spellstone improves your chance to get a critical strike with spells by 1%. Conjured items disappear if logged out for more than 15 minutes.

Curse of RecklessnessRank 4works differently

ForeverCurses the target with recklessness, reducing the target's armor by 505 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

ClassicCurses the target with recklessness, increasing melee attack power by 90 but reducing armor by 640 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

Curse of TonguesRank 2works differently

ForeverForces the target to speak in Demonic, increasing the casting time of all spells by 60%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.

ClassicForces the target to speak in Demonic, slowing the casting time of all spells by 60%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.

Curse of WeaknessRank 6works differently

ForeverPhysical damage caused by the target is reduced by 37 for 2 min. Only one Curse per Warlock can be active on any one target.

ClassicDamage caused by the target is reduced by 31 for 2 min. Only one Curse per Warlock can be active on any one target.

Death CoilRank 3numbers down

ForeverCauses the enemy target to run in horror for 3 sec and causes 460 Shadow damage. The caster gains 100% of the damage caused in health.

ClassicCauses the enemy target to run in horror for 3 sec and causes 476 Shadow damage. The caster gains 100% of the damage caused in health.

Demon ArmorRank 5works differently

ForeverProtects the caster, increasing armor by 570, Shadow resistance by 15 and increases health regeneration by 15 health per 5 sec. for 30 min.

ClassicProtects the caster, increasing armor by 570, Shadow resistance by 15 and restores 15 health every 5 sec. for 30 min.

Demon SkinRank 2works differently

ForeverProtects the caster, increasing armor by 120 and increases health regeneration by 5 health per 5 sec. for 30 min.

ClassicProtects the caster, increasing armor by 120 and restores 5 Health per 5 sec. for 30 min.

Drain LifeRank 6works differently

ForeverTransfers 51 health every 1 second from the target to the caster. Lasts 5 sec.

ClassicTransfers 71 health every second from the target to the caster. Lasts 5 sec.

Drain SoulRank 4works differently

ForeverDrains the soul of the target, causing 420 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.

ClassicDrains the soul of the target, causing 455 Shadow damage over 15 sec. If the target dies while being drained, and yields experience or honor, the caster gains a Soul Shard. Soul Shards are required for other spells.

Health FunnelRank 7works differently

ForeverGives 153 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.

ClassicGives 153 health to the caster's pet every second for 10 sec as long as the caster channels.

HellfireRank 3numbers down

ForeverIgnites the area surrounding the caster, causing 210 Fire damage to himself and 210 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.

ClassicIgnites the area surrounding the caster, causing 212 Fire damage to himself and 212 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.

ImmolateRank 8numbers down

ForeverBurns the enemy for 158 Fire damage and then an additional 275 Fire damage over 15 sec.

ClassicBurns the enemy for 279 Fire damage and then an additional 510 Fire damage over 15 sec.

Life TapRank 6works differently

ForeverConverts 424 Health into 424 Mana for you. Spirit increases the amount converted.

ClassicConverts 424 health into 424 mana

Rain of FireRank 4numbers down

ForeverCalls down a fiery rain to burn enemies in the area of effect for 884 Fire damage over 8 sec.

ClassicCalls down a fiery rain to burn enemies in the area of effect for 908 Fire damage over 8 sec.

Searing PainRank 6numbers down

ForeverInflict searing pain on the enemy target, causing 107 to 125 Fire damage. Causes a high amount of threat.

ClassicInflict searing pain on the enemy target, causing 208 to 244 Fire damage. Causes a high amount of threat.

Shadow BoltRank 10numbers down

ForeverSends a shadowy bolt at the enemy, causing 253 to 283 Shadow damage.

ClassicSends a shadowy bolt at the enemy, causing 482 to 538 Shadow damage.

ShadowburnRank 6some up, some down

ForeverInstantly blasts the target for 258 to 288 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

ClassicInstantly blasts the target for 462 to 514 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

Siphon LifeRank 4numbers down

ForeverTransfers 41 health from the target to the caster every 3 sec. Lasts 30 sec.

ClassicTransfers 45 health from the target to the caster every 3 sec. Lasts 30 sec.

Soul FireRank 2numbers down

ForeverBurn the enemy's soul, causing 390 to 486 Fire damage.

ClassicBurn the enemy's soul, causing 715 to 893 Fire damage.

Affliction

17 talents · 5 new · 10 changed

Improved Life Tap

movedrow 1 · 2 ranks

moved from row 2

Forever, rank 2Increases the amount of Mana awarded by your Life Tap spell by 20%.

Every rank
  1. Increases the amount of Mana awarded by your Life Tap spell by 10%.
  2. Increases the amount of Mana awarded by your Life Tap spell by 20%.

Suppression

changedrow 1 · 5 ranks

numbers changed

Forever, rank 5Improves your chance to hit by 5% and reduces all threat you generate by 20%.

Classic, rank 5Reduces the chance for enemies to resist your Affliction spells by 10%.

Every rank
  1. Improves your chance to hit by 1% and reduces all threat you generate by 4%.
  2. Improves your chance to hit by 2% and reduces all threat you generate by 8%.
  3. Improves your chance to hit by 3% and reduces all threat you generate by 12%.
  4. Improves your chance to hit by 4% and reduces all threat you generate by 16%.
  5. Improves your chance to hit by 5% and reduces all threat you generate by 20%.

Improved Corruption

changedrow 1 · 5 ranks

numbers changed

Forever, rank 5Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.

Classic, rank 5Reduces the casting time of your Corruption spell by 2 sec.

Every rank
  1. Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
  2. Reduces the casting time of your Corruption spell by 0.8 sec and increases the damage it deals by 4%.
  3. Reduces the casting time of your Corruption spell by 1.2 sec and increases the damage it deals by 6%.
  4. Reduces the casting time of your Corruption spell by 1.6 sec and increases the damage it deals by 8%.
  5. Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.

Grim Reach

movedrow 2 · 2 ranks

moved from row 4

Forever, rank 2Increases the range of your Affliction spells by 20%.

Every rank
  1. Increases the range of your Affliction spells by 10%.
  2. Increases the range of your Affliction spells by 20%.

Soul Harvest

newrow 2 · 2 ranks

New in Forever.

Forever, rank 2Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 100% for 10 sec and allows 100% of normal Mana regeneration to continue while casting.

Every rank
  1. Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 sec and allows 50% of normal Mana regeneration to continue while casting.
  2. Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 100% for 10 sec and allows 100% of normal Mana regeneration to continue while casting.

Improved Drains

newrow 2 · 3 ranks

New in Forever.

Forever, rank 3Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.

Every rank
  1. Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.
  2. Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 13%.
  3. Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.

Improved Bane of Agony

changedrow 3 · 2 ranks

was Improved Curse of Agony · 3 → 2 ranks · numbers changed

Forever, rank 2Increases the damage done by your Bane of Agony by 10%.

Classic, rank 3Increases the damage done by your Curse of Agony by 6%.

Every rank
  1. Increases the damage done by your Bane of Agony by 5%.
  2. Increases the damage done by your Bane of Agony by 10%.

Fel Concentration

changedrow 3 · 3 ranks

5 → 3 ranks

Forever, rank 3Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 70% chance to not lose casting time when you take damage.

Classic, rank 5Gives you a 70% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.

Every rank
  1. Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 23% chance to not lose casting time when you take damage.
  2. Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 47% chance to not lose casting time when you take damage.
  3. Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 70% chance to not lose casting time when you take damage.

Amplify Curse

changedrow 3 · 1 rank

text changed

ForeverIncreases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.

ClassicIncreases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.

Pandemic

newrow 3 · 3 ranks

New in Forever.

Forever, rank 3Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%.

Every rank
  1. Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.
  2. Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 67%.
  3. Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%.

Malevolence

newrow 4 · 5 ranks

New in Forever.

Forever, rank 5Increases the critical effect chance of your Shadow spells by 5%.

Every rank
  1. Increases the critical effect chance of your Shadow spells by 1%.
  2. Increases the critical effect chance of your Shadow spells by 2%.
  3. Increases the critical effect chance of your Shadow spells by 3%.
  4. Increases the critical effect chance of your Shadow spells by 4%.
  5. Increases the critical effect chance of your Shadow spells by 5%.

Nightfall

changedrow 4 · 2 ranks

text changed

Forever, rank 2Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.

Every rank
  1. Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
  2. Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.

Curse of Exhaustion

changedrow 4 · 1 rank

moved from row 5 · numbers changed

ForeverReduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.

ClassicReduces the target's movement speed by 10% for 12 sec. Only one Curse per Warlock can be active on any one target.

Siphon Life

changedrow 5 · 1 rank

numbers changed

ForeverTransfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.

ClassicTransfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.

Soul Siphon

changedrow 5 · 3 ranks

was Improved Drain Life · 5 → 3 ranks · moved from row 2 · numbers changed

Forever, rank 3Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of 36%.

Classic, rank 5Increases the Health drained by your Drain Life spell by 10%.

Every rank
  1. Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%.
  2. Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 8% per each of your other Affliction effects active on the target, up to a maximum increase of 24%.
  3. Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of 36%.

Shadow Mastery

changedrow 6 · 5 ranks

moved from row 6 · no longer requires Siphon Life

Forever, rank 5Increases the damage dealt or life drained by your Shadow spells by 10%.

Classic, rank 5Increases the damage dealt or life drained by your Shadow spells by 10%.

Every rank
  1. Increases the damage dealt or life drained by your Shadow spells by 2%.
  2. Increases the damage dealt or life drained by your Shadow spells by 4%.
  3. Increases the damage dealt or life drained by your Shadow spells by 6%.
  4. Increases the damage dealt or life drained by your Shadow spells by 8%.
  5. Increases the damage dealt or life drained by your Shadow spells by 10%.

Wrack

newrow 7 · 1 rank

New in Forever.

ForeverTears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.

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Demonology

19 talents · 7 new · 10 changed

Improved Health Funnel

changedrow 1 · 2 ranks

moved from row 2 · numbers changed

Forever, rank 2Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health.

Classic, rank 2Increases the amount of Health transferred by your Health Funnel spell by 20%.

Every rank
  1. Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.
  2. Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health.

Improved Imp

changedrow 1 · 3 ranks

numbers changed

Forever, rank 3Increases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%.

Classic, rank 3Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 30%.

Every rank
  1. Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.
  2. Increases the damage of your Imp's Firebolt spell by 20% and the effect of its Fire Shield spell by 20%.
  3. Increases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%.

Demonic Embrace

changedrow 1 · 5 ranks

numbers changed

Forever, rank 5Increases your total Stamina by 15%.

Classic, rank 5Increases your total Stamina by 15% but reduces your total Spirit by 5%.

Every rank
  1. Increases your total Stamina by 3%.
  2. Increases your total Stamina by 6%.
  3. Increases your total Stamina by 9%.
  4. Increases your total Stamina by 12%.
  5. Increases your total Stamina by 15%.

Unholy Power

changedrow 1 · 5 ranks

moved from row 4 · numbers changed

Forever, rank 5Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.

Classic, rank 5Increases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 20%.

Every rank
  1. Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.
  2. Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 4%.
  3. Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 6%.
  4. Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 8%.
  5. Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.

Demonic Aegis

newrow 2 · 2 ranks

New in Forever.

Forever, rank 2Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%.

Every rank
  1. Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.
  2. Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%.

Improved Voidwalker

same as Classicrow 2 · 3 ranks

Forever, rank 3Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%.

Every rank
  1. Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 10%.
  2. Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 20%.
  3. Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%.

Fel Vitality

changedrow 2 · 3 ranks

was Fel Intellect · 5 → 3 ranks · numbers changed · takes in Classic's Fel Stamina too, the pets' health

Forever, rank 3Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.

Classic, rank 5Increases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%.

Every rank
  1. Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.
  2. Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 10%, and increases your maximum Mana by 10%.
  3. Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.

Demonic Energies

newrow 2 · 2 ranks

New in Forever.

Forever, rank 2You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.

Every rank
  1. You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
  2. You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.

Improved Sayaad

same as Classicrow 3 · 3 ranks

Forever, rank 3Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%.

Every rank
  1. Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.
  2. Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 20%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 20%.
  3. Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%.

Demonic Sacrifice

changedrow 3 · 1 rank

moved from row 5 · numbers changed

ForeverWhen activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.

ClassicWhen activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned. Imp: Increases your Fire damage by 15%. Voidwalker: Restores 3% of total Health every 4 sec. Succubus/Incubus: Increases your Shadow damage by 15%. Felhunter: Restores 2% of total Mana every 4 sec.

Master Summoner

changedrow 3 · 2 ranks

moved from row 4 · no longer requires Fel Domination

Forever, rank 2Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.

Classic, rank 2Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.

Every rank
  1. Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
  2. Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.

Decimation

newrow 4 · 2 ranks

New in Forever.

Forever, rank 2Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards.

Every rank
  1. Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.
  2. Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards.

Fel Domination

changedrow 4 · 1 rank

moved from row 3 · now requires Master Summoner

ForeverYour next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.

ClassicYour next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.

Demonic Brand

newrow 4 · 3 ranks

New in Forever.

Forever, rank 3Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.

Every rank
  1. Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
  2. Your Searing Pain generates 33% less threat and brands the target for 10 sec. Your pet's next 4 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
  3. Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.

Improved Felhunter

newrow 5 · 3 ranks

New in Forever.

Forever, rank 3Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 30%, and reduces the cooldown of its Spell Lock by 6 sec.

Every rank
  1. Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.
  2. Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 20%, and reduces the cooldown of its Spell Lock by 4 sec.
  3. Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 30%, and reduces the cooldown of its Spell Lock by 6 sec.

Soul Link

changedrow 5 · 1 rank

moved from row 7

ForeverWhen active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.

Demonic Knowledge

newrow 5 · 3 ranks

New in Forever.

Forever, rank 3Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active.

Every rank
  1. Increases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active.
  2. Increases your spell damage and your Demon pet's spell damage by up to 67% of your level while you have a summoned Demon pet active.
  3. Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active.

Master Demonologist

changedrow 6 · 5 ranks

no longer requires Unholy Power

Forever, rank 5Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%.

Every rank
  1. Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.
  2. Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 4%. Voidwalker - Reduces Physical damage taken by 4%. Succubus/Incubus - Increases Shadow damage done by 4%. Felhunter - Reduces Magic damage taken by 4%.
  3. Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 6%. Voidwalker - Reduces Physical damage taken by 6%. Succubus/Incubus - Increases Shadow damage done by 6%. Felhunter - Reduces Magic damage taken by 6%.
  4. Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 8%. Voidwalker - Reduces Physical damage taken by 8%. Succubus/Incubus - Increases Shadow damage done by 8%. Felhunter - Reduces Magic damage taken by 8%.
  5. Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%.

Demonic Pact

newrow 7 · 1 rank

New in Forever.

ForeverYour Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.

Destruction

16 talents · 5 new · 10 changed

Destructive Reach

movedrow 1 · 2 ranks

moved from row 4

Forever, rank 2Increases the range of your Destruction spells by 20%.

Every rank
  1. Increases the range of your Destruction spells by 10%.
  2. Increases the range of your Destruction spells by 20%.

Improved Shadow Bolt

changedrow 1 · 5 ranks

numbers changed

Forever, rank 5Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 20% for 12 sec.

Classic, rank 5Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 20% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.

Every rank
  1. Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.
  2. Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 8% for 12 sec.
  3. Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 12% for 12 sec.
  4. Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 16% for 12 sec.
  5. Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 20% for 12 sec.

Bane

changedrow 1 · 5 ranks

moved from row 2

Forever, rank 5Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.

Classic, rank 5Reduces the casting time of your Shadow Bolt and Immolate spells by 0.5 sec and your Soul Fire spell by 2 sec.

Every rank
  1. Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
  2. Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.2 sec and your Soul Fire spell by 0.8 sec.
  3. Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.3 sec and your Soul Fire spell by 1.2 sec.
  4. Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.4 sec and your Soul Fire spell by 1.6 sec.
  5. Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.

Molten Skin

newrow 2 · 5 ranks

New in Forever.

Forever, rank 5Reduces all damage taken by 10%.

Every rank
  1. Reduces all damage taken by 2%.
  2. Reduces all damage taken by 4%.
  3. Reduces all damage taken by 6%.
  4. Reduces all damage taken by 8%.
  5. Reduces all damage taken by 10%.

Cataclysm

changedrow 2 · 3 ranks

5 → 3 ranks · moved from row 1 · numbers changed

Forever, rank 3Reduces the Mana cost of your Destruction spells by 10%.

Classic, rank 5Reduces the Mana cost of your Destruction spells by 5%.

Every rank
  1. Reduces the Mana cost of your Destruction spells by 3%.
  2. Reduces the Mana cost of your Destruction spells by 6%.
  3. Reduces the Mana cost of your Destruction spells by 10%.

Aftermath

changedrow 2 · 5 ranks

numbers changed

Forever, rank 5Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.

Classic, rank 5Gives your Destruction spells a 10% chance to daze the target for 5 sec.

Every rank
  1. Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
  2. Increases the initial damage of your Immolate spell by 20% and your Conflagrate spell has a 40% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
  3. Increases the initial damage of your Immolate spell by 30% and your Conflagrate spell has a 60% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
  4. Increases the initial damage of your Immolate spell by 40% and your Conflagrate spell has a 80% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
  5. Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.

Ruin

changedrow 3 · 5 ranks

1 → 5 ranks · moved from row 5 · no longer requires Devastation

Forever, rank 5Increases the critical strike damage bonus of your Destruction spells by 100%.

ClassicIncreases the critical strike damage bonus of your Destruction spells by 100%.

Every rank
  1. Increases the critical strike damage bonus of your Destruction spells by 20%.
  2. Increases the critical strike damage bonus of your Destruction spells by 40%.
  3. Increases the critical strike damage bonus of your Destruction spells by 60%.
  4. Increases the critical strike damage bonus of your Destruction spells by 80%.
  5. Increases the critical strike damage bonus of your Destruction spells by 100%.

Shadowburn

changedrow 3 · 1 rank

moved from row 3 · numbers changed

ForeverInstantly blasts the target for 65 to 73 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.

ClassicInstantly blasts the target for 87 to 99 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

Intensity

changedrow 4 · 3 ranks

2 → 3 ranks

Forever, rank 3Gives your Destruction spells a 70% chance to not lose casting time when you take damage.

Classic, rank 2Gives you a 70% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.

Every rank
  1. Gives your Destruction spells a 23% chance to not lose casting time when you take damage.
  2. Gives your Destruction spells a 47% chance to not lose casting time when you take damage.
  3. Gives your Destruction spells a 70% chance to not lose casting time when you take damage.

Agonizing Flames

changedrow 4 · 3 ranks

was Improved Searing Pain · 5 → 3 ranks · moved from row 4 · numbers changed

Forever, rank 3Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%.

Classic, rank 5Increases the critical strike chance of your Searing Pain spell by 10%.

Every rank
  1. Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.
  2. Increases the critical strike chance of your Searing Pain spell by 7% and the damage done by all your Destruction spells by 7%.
  3. Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%.

Conflagrate

changedrow 4 · 1 rank

moved from row 7 · numbers changed · no longer requires Improved Immolate

ForeverIgnites a target that is already afflicted by your Immolate spell, dealing 88 to 110 Fire damage and consuming your Immolate effect.

ClassicIgnites a target that is already afflicted by Immolate, dealing 240 to 306 Fire damage and consuming the Immolate spell.

Pyroclasm

changedrow 5 · 2 ranks

numbers changed

Forever, rank 2Gives your Soul Fire spell a 26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 sec.

Classic, rank 2Gives your Rain of Fire, Hellfire, and Soul Fire spells a 26% chance to stun the target for 3 sec.

Every rank
  1. Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.
  2. Gives your Soul Fire spell a 26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 sec.

Bane of Havoc

newrow 5 · 1 rank

New in Forever.

ForeverAfflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.

Fire and Brimstone

newrow 5 · 3 ranks

New in Forever.

Forever, rank 3Increases the critical strike chance of your Conflagrate spell by 25%.

Every rank
  1. Increases the critical strike chance of your Conflagrate spell by 8%.
  2. Increases the critical strike chance of your Conflagrate spell by 17%.
  3. Increases the critical strike chance of your Conflagrate spell by 25%.

Shadow and Flame

newrow 6 · 5 ranks

New in Forever.

Forever, rank 5Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.

Every rank
  1. Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.
  2. Hitting an enemy with Conflagrate increases all Shadow damage you deal by 4% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 4% for 20 sec. In addition, Conflagrate has a 40% chance not to consume Immolate, and Shadowburn has a 40% chance to instantly refund a Soul Shard.
  3. Hitting an enemy with Conflagrate increases all Shadow damage you deal by 6% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 6% for 20 sec. In addition, Conflagrate has a 60% chance not to consume Immolate, and Shadowburn has a 60% chance to instantly refund a Soul Shard.
  4. Hitting an enemy with Conflagrate increases all Shadow damage you deal by 8% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 8% for 20 sec. In addition, Conflagrate has a 80% chance not to consume Immolate, and Shadowburn has a 80% chance to instantly refund a Soul Shard.
  5. Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.

Incinerate

newrow 7 · 1 rank

New in Forever.

ForeverDeals 99 to 113 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.

Classic talents that are gone

These were in the Classic Warlock trees and aren't in Forever's. Some came back under a new name or got folded into a new talent above.

TalentWas inWhat it did in Classic
Improved Curse of WeaknessAfflictionIncreases the effect of your Curse of Weakness by 20%.
Improved Drain SoulAfflictionGives you a 100% chance to get a 100% increase to your Mana regeneration for 10 sec if the target is killed by you while you drain its soul. In addition your Mana may continue to regenerate while casting at 50% of normal.
Improved Drain ManaAfflictionCauses 30% of the Mana drained by your Drain Mana spell to damage the opponent.
Improved Curse of ExhaustionAfflictionIncreases the speed reduction of your Curse of Exhaustion by 20%.
Dark PactAfflictionDrains 150 of your pet's Mana, returning 100% to you.
Improved HealthstoneDemonologyIncreases the amount of Health restored by your Healthstone by 20%.
Fel StaminaDemonologyIncreases the maximum Health of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%.
Improved FirestoneDemonologyIncreases the bonus Fire damage from Firestones and the Firestone effect by 30%.
Improved Subjugate DemonDemonologyReduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 10% and reduces the resist chance by 10%.
Improved SpellstoneDemonologyIncreases the amount of damage absorbed by your Spellstone by 30%.
DevastationDestructionIncreases the critical strike chance of your Destruction spells by 5%.
Improved FireboltDestructionReduces the casting time of your Imp's Firebolt spell by 1 sec.
Improved Lash of PainDestructionReduces the cooldown of your Succubus' and Incubus' Lash of Pain spell by 6 sec.
Improved ImmolateDestructionIncreases the initial damage of your Immolate spell by 25%.
EmberstormDestructionIncreases the damage done by your Fire spells by 10%.

Where this comes from

Tree layout, ranks and the Classic comparison are read from two game clients: the Forever beta (build 1.60.1.70532) and Classic Era (build 1.15.9.70576). Forever's per-rank tooltip text comes from Talents Forever's data export (CC BY 4.0), which checks each rank in game. The files alone don't say whether a talent stores its per-rank or its full-rank value, so we use theirs.

It's still the beta. Numbers can move with any build.

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