Forever vs Classic

Mage changes in WoW Forever

Everything that changed for the Mage since Classic. Spells first, then every talent next to its Classic version. The full tooltip is under each one.

7

new talents

35

changed

13

same effect (4 moved)

1

Classic talents gone

Jump to: spells · Arcane · Fire · Frost · removed talents

Spell changes

Each spell's top rank next to the same rank in Classic. 11 have lower numbers, 4 higher. Lower isn't always weaker: a shorter cooldown is a buff. Every rank by level →

New spells: Arcane Blast, Arcane Wrath, Frost Blast, Frostfire Bolt, Ice Lance, Teleport: Dalaran.

Gone from the trainer: Detect Magic.

SpellForever vs Classic
Amplify MagicRank 4numbers up

ForeverAmplifies magic used against the targeted party member, increasing damage taken from spells by up to 113 and healing spells by up to 225. Lasts 10 min.

ClassicAmplifies magic used against the targeted party member, increasing damage taken from spells by up to 75 and healing spells by up to 150. Lasts 10 min.

Arcane Brillianceworks differently

ForeverInfuses the target's party and raid with brilliance, increasing their Intellect by 31 for 1 hour.

ClassicInfuses the target's party with brilliance, increasing their Intellect by 31 for 1 hour.

Arcane ExplosionRank 6numbers down

ForeverCauses an explosion of arcane magic around the caster, causing 238 to 258 Arcane damage to all targets within 10 yards.

ClassicCauses an explosion of arcane magic around the caster, causing 249 to 269 Arcane damage to all targets within 10 yards.

Arcane IntellectRank 5numbers up

ForeverIncreases the target's Intellect by 31 for 1 hour.

ClassicIncreases the target's Intellect by 31 for 30 min.

Arcane MissilesRank 8numbers down

ForeverLaunches Arcane Missiles at the enemy, causing 209 Arcane damage each second for 5 sec.

ClassicLaunches Arcane Missiles at the enemy, causing 230 Arcane damage each second for 5 sec.

Blast WaveRank 5works differently

ForeverA wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 453 to 533 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.

ClassicA wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 462 to 544 Fire damage, and dazing them for 6 sec.

Blinkworks differently

ForeverTeleports the caster 20 yards forward, unless something is in the way. Also frees the caster from Stuns and Immobilizes.

ClassicTeleports the caster 20 yards forward, unless something is in the way. Also frees the caster from stuns and bonds.

BlizzardRank 6numbers down

ForeverIce shards pelt the target area doing 1,168 Frost damage over 8 sec.

ClassicIce shards pelt the target area doing 1,192 Frost damage over 8 sec.

Cone of ColdRank 4works differently

ForeverTargets in a cone in front of the caster take 260 to 286 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec.

ClassicTargets in a cone in front of the caster take 270 to 296 Frost damage and are slowed by 50% for 8 sec.

Dampen MagicRank 5numbers up

ForeverDampens magic used against the targeted party member, decreasing damage taken from spells by up to 135 and healing spells by up to 270. Lasts 10 min.

ClassicDampens magic used against the targeted party member, decreasing damage taken from spells by up to 90 and healing spells by up to 180. Lasts 10 min.

Fire BlastRank 7numbers down

ForeverBlasts the enemy for 417 to 489 Fire damage.

ClassicBlasts the enemy for 446 to 524 Fire damage.

Fire WardRank 5numbers down

ForeverAbsorbs 913 Fire damage. Lasts 30 sec.

ClassicAbsorbs 920 Fire damage. Lasts 30 sec.

FireballRank 12numbers down

ForeverHurls a fiery ball that causes 425 to 541 Fire damage and an additional 60 Fire damage over 8 sec.

ClassicHurls a fiery ball that causes 596 to 760 Fire damage and an additional 76 Fire damage over 8 sec.

FlamestrikeRank 6works differently

ForeverCalls down a pillar of fire, burning all enemies within the area for 381 to 465 Fire damage and an additional 332 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.

ClassicCalls down a pillar of fire, burning all enemies within the area for 381 to 465 Fire damage and an additional 340 Fire damage over 8 sec.

Frost NovaRank 4numbers down

ForeverBlasts enemies near the caster for 71 to 79 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.

ClassicBlasts enemies near the caster for 73 to 81 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.

Frost WardRank 5numbers down

ForeverAbsorbs 913 Frost damage. Lasts 30 sec.

ClassicAbsorbs 920 Frost damage. Lasts 30 sec.

FrostboltRank 11numbers down

ForeverLaunches a bolt of frost at the enemy, causing 457 to 493 Frost damage and slowing movement speed by 40% for 9 sec.

ClassicLaunches a bolt of frost at the enemy, causing 515 to 555 Frost damage and slowing movement speed by 40% for 9 sec.

Ice BarrierRank 4works differently

ForeverInstantly shields you, absorbing 819 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.

ClassicInstantly shields you, absorbing 826 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.

Mage ArmorRank 3numbers up

ForeverIncreases your resistance to all magic by 15 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

ClassicIncreases your resistance to all magic by 15 and allows 30% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

PyroblastRank 8numbers down

ForeverHurls an immense fiery boulder that causes 520 to 646 Fire damage and an additional 212 Fire damage over 12 sec.

ClassicHurls an immense fiery boulder that causes 716 to 890 Fire damage and an additional 268 Fire damage over 12 sec.

Remove Lesser Curseworks differently

ForeverRemoves 1 Curse or Bane from a friendly target.

ClassicRemoves 1 Curse from a friendly target.

ScorchRank 7numbers down

ForeverScorch the enemy for 166 to 196 Fire damage.

ClassicScorch the enemy for 237 to 279 Fire damage.

Arcane

19 talents · 4 new · 12 changed

Wand Specialization

movedrow 1 · 2 ranks

moved from row 2

Forever, rank 2Increases your damage with Wands by 25%.

Every rank
  1. Increases your damage with Wands by 13%.
  2. Increases your damage with Wands by 25%.

Arcane Focus

changedrow 1 · 5 ranks

numbers changed

Forever, rank 5Improves your chance to hit with Arcane spells by 5%.

Classic, rank 5Reduces the chance that the opponent can resist your Arcane spells by 10%.

Every rank
  1. Improves your chance to hit with Arcane spells by 1%.
  2. Improves your chance to hit with Arcane spells by 2%.
  3. Improves your chance to hit with Arcane spells by 3%.
  4. Improves your chance to hit with Arcane spells by 4%.
  5. Improves your chance to hit with Arcane spells by 5%.

Improved Channeling

changedrow 1 · 5 ranks

was Improved Arcane Missiles

Forever, rank 5Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast or Arcane Wrath.

Every rank
  1. Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast or Arcane Wrath.
  2. Gives you a 40% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 28% chance while casting Arcane Blast or Arcane Wrath.
  3. Gives you a 60% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 42% chance while casting Arcane Blast or Arcane Wrath.
  4. Gives you a 80% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 56% chance while casting Arcane Blast or Arcane Wrath.
  5. Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast or Arcane Wrath.

Missile Barrage

newrow 1 · 2 ranks

New in Forever.

Forever, rank 2Gives your Arcane Blast spell a 40% chance, your Arcane Missile hits a 10% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.

Every rank
  1. Gives your Arcane Blast spell a 20% chance, your Arcane Missile hits a 5% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 10% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
  2. Gives your Arcane Blast spell a 40% chance, your Arcane Missile hits a 10% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.

Arcane Subtlety

changedrow 2 · 2 ranks

moved from row 1 · numbers changed

Forever, rank 2Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.

Classic, rank 2Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.

Every rank
  1. Reduces your target's resistance to all your spells by 8 and reduces the threat caused by your Arcane spells by 15%.
  2. Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.

Magic Absorption

changedrow 2 · 2 ranks

5 → 2 ranks · numbers changed

Forever, rank 2Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.

Classic, rank 5Increases all resistances by 10 and causes all spells you fully resist to restore 5% of your total mana. 1 sec. cooldown.

Every rank
  1. Increases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.
  2. Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.

Arcane Concentration

same as Classicrow 2 · 5 ranks

Forever, rank 5Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

Every rank
  1. Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
  2. Gives you a 4% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
  3. Gives you a 6% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
  4. Gives you a 8% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
  5. Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

Arcane Resilience

changedrow 2 · 2 ranks

1 → 2 ranks · moved from row 3

Forever, rank 2Increases your Armor by an amount equal to 50% of your Intellect.

ClassicIncreases your armor by an amount equal to 50% of your Intellect.

Every rank
  1. Increases your Armor by an amount equal to 25% of your Intellect.
  2. Increases your Armor by an amount equal to 50% of your Intellect.

Arcane Geometry

newrow 3 · 2 ranks

New in Forever.

Forever, rank 2Increases the range of your Arcane spells by 6 yards.

Every rank
  1. Increases the range of your Arcane spells by 3 yards.
  2. Increases the range of your Arcane spells by 6 yards.

Arcane Impact

changedrow 3 · 3 ranks

was Improved Arcane Explosion

Forever, rank 3Increases the critical strike chance of your Arcane spells by 6%.

Classic, rank 3Increases the critical strike chance of your Arcane Explosion spell by an additional 6%.

Every rank
  1. Increases the critical strike chance of your Arcane spells by 2%.
  2. Increases the critical strike chance of your Arcane spells by 4%.
  3. Increases the critical strike chance of your Arcane spells by 6%.

Arcane Blast

newrow 3 · 1 rank

New in Forever.

ForeverBlasts the target with energy, dealing 34 to 38 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.

Arcane Shielding

changedrow 4 · 2 ranks

was Improved Mana Shield · numbers changed

Forever, rank 2Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.

Classic, rank 2Decreases the mana lost per point of damage taken when Mana Shield is active by 20%.

Every rank
  1. Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%.
  2. Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.

Improved Counterspell

changedrow 4 · 2 ranks

numbers changed

Forever, rank 2Your Counterspell also Silences the target for 4 sec.

Classic, rank 2Gives your Counterspell a 100% chance to silence the target for 4 sec.

Every rank
  1. Your Counterspell also Silences the target for 2 sec.
  2. Your Counterspell also Silences the target for 4 sec.

Arcane Meditation

changedrow 4 · 3 ranks

moved from row 4 · numbers changed · now requires Arcane Concentration

Forever, rank 3Allows 50% of your Mana regeneration to continue while casting.

Classic, rank 3Allows 15% of your Mana regeneration to continue while casting.

Every rank
  1. Allows 17% of your Mana regeneration to continue while casting.
  2. Allows 33% of your Mana regeneration to continue while casting.
  3. Allows 50% of your Mana regeneration to continue while casting.

Arcane Wrath

newrow 4 · 1 rank

New in Forever.

ForeverLaunches a projectile of pure Arcane energy at the enemy target, causing 122 to 146 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.

Presence of Mind

same as Classicrow 5 · 1 rank

ForeverWhen activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.

Arcane Mind

changedrow 5 · 5 ranks

numbers changed · no longer requires Arcane Resilience

Forever, rank 5Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.

Classic, rank 5Increases your maximum Mana by 10%.

Every rank
  1. Increases your Intellect by 2% and increases the critical strike damage bonus of your Arcane spells by 20%.
  2. Increases your Intellect by 4% and increases the critical strike damage bonus of your Arcane spells by 40%.
  3. Increases your Intellect by 6% and increases the critical strike damage bonus of your Arcane spells by 60%.
  4. Increases your Intellect by 8% and increases the critical strike damage bonus of your Arcane spells by 80%.
  5. Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.

Arcane Instability

changedrow 6 · 3 ranks

moved from row 6 · numbers changed · no longer requires Presence of Mind

Forever, rank 3Increases the damage done by your spells by 3% and your critical strike chance by 3%.

Classic, rank 3Increases your spell damage and critical strike chance by 3%.

Every rank
  1. Increases the damage done by your spells by 1% and your critical strike chance by 1%.
  2. Increases the damage done by your spells by 2% and your critical strike chance by 2%.
  3. Increases the damage done by your spells by 3% and your critical strike chance by 3%.

Arcane Power

changedrow 7 · 1 rank

now requires Presence of Mind, not Arcane Instability

ForeverFor the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.

Advertisement

Fire

17 talents · 1 new · 12 changed

Improved Fire Blast

changedrow 1 · 2 ranks

3 → 2 ranks · moved from row 2 · numbers changed

Forever, rank 2Reduces the cooldown of your Fire Blast spell by 2 sec and increases its range by 15 yards.

Classic, rank 3Reduces the cooldown of your Fire Blast spell by 1.5 sec.

Every rank
  1. Reduces the cooldown of your Fire Blast spell by 1 sec and increases its range by 8 yards.
  2. Reduces the cooldown of your Fire Blast spell by 2 sec and increases its range by 15 yards.

Incineration

changedrow 1 · 3 ranks

was Incinerate · 2 → 3 ranks · moved from row 3 · numbers changed

Forever, rank 3Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.

Classic, rank 2Increases the critical strike chance of your Fire Blast and Scorch spells by 4%.

Every rank
  1. Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 2%.
  2. Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 4%.
  3. Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.

Improved Fireball

changedrow 1 · 5 ranks

moved from row 1

Forever, rank 5Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.

Classic, rank 5Reduces the casting time of your Fireball spell by 0.5 sec.

Every rank
  1. Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.1 sec.
  2. Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.2 sec.
  3. Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.3 sec.
  4. Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.4 sec.
  5. Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.

Ignite

same as Classicrow 2 · 5 ranks

Forever, rank 5Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.

Every rank
  1. Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
  2. Your critical strikes from Fire damage spells cause the target to burn for an additional 16% of your spell's damage over 4 sec.
  3. Your critical strikes from Fire damage spells cause the target to burn for an additional 24% of your spell's damage over 4 sec.
  4. Your critical strikes from Fire damage spells cause the target to burn for an additional 32% of your spell's damage over 4 sec.
  5. Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.

Flame Throwing

same as Classicrow 2 · 2 ranks

Forever, rank 2Increases the range of your Fire spells by 6 yards.

Every rank
  1. Increases the range of your Fire spells by 3 yards.
  2. Increases the range of your Fire spells by 6 yards.

Impact

changedrow 2 · 3 ranks

5 → 3 ranks · moved from row 1

Forever, rank 3Gives your Fire spells a 10% chance to stun the target for 2 sec.

Classic, rank 5Gives your Fire spells a 10% chance to stun the target for 2 sec.

Every rank
  1. Gives your Fire spells a 3% chance to stun the target for 2 sec.
  2. Gives your Fire spells a 7% chance to stun the target for 2 sec.
  3. Gives your Fire spells a 10% chance to stun the target for 2 sec.

Burning Soul

changedrow 3 · 3 ranks

2 → 3 ranks · moved from row 3

Forever, rank 3Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.

Classic, rank 2Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.

Every rank
  1. Gives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
  2. Gives your Fire spells a 47% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 20%.
  3. Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.

Improved Flamestrike

same as Classicrow 3 · 3 ranks

Forever, rank 3Increases the critical strike chance of your Flamestrike spell by 15%.

Every rank
  1. Increases the critical strike chance of your Flamestrike spell by 5%.
  2. Increases the critical strike chance of your Flamestrike spell by 10%.
  3. Increases the critical strike chance of your Flamestrike spell by 15%.

Pyroblast

changedrow 3 · 1 rank

numbers changed

ForeverHurls an immense fiery boulder that causes 101 to 131 Fire damage and an additional 44 Fire damage over 12 sec.

ClassicHurls an immense fiery boulder that causes 141 to 187 Fire damage and an additional 56 Fire damage over 12 sec.

Improved Scorch

changedrow 4 · 3 ranks

text changed

Forever, rank 3Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.

Classic, rank 3Your Scorch spells have a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.

Every rank
  1. Your Scorch spell has a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
  2. Your Scorch spell has a 67% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
  3. Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.

Improved Fire Ward

same as Classicrow 4 · 2 ranks

Forever, rank 2Causes your Fire Ward to have a 20% chance to reflect Fire spells while active.

Every rank
  1. Causes your Fire Ward to have a 10% chance to reflect Fire spells while active.
  2. Causes your Fire Ward to have a 20% chance to reflect Fire spells while active.

Heating Up

newrow 4 · 1 rank

New in Forever.

ForeverNon-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage.

Master of Elements

changedrow 4 · 3 ranks

text changed

Forever, rank 3Your Fire and Frost critical strikes will refund 30% of their base mana cost.

Classic, rank 3Your Fire and Frost spell criticals will refund 30% of their base mana cost.

Every rank
  1. Your Fire and Frost critical strikes will refund 10% of their base mana cost.
  2. Your Fire and Frost critical strikes will refund 20% of their base mana cost.
  3. Your Fire and Frost critical strikes will refund 30% of their base mana cost.

Critical Mass

changedrow 5 · 5 ranks

3 → 5 ranks · numbers changed

Forever, rank 5Increases the critical strike chance of your Fire spells by 10%.

Classic, rank 3Increases the critical strike chance of your Fire spells by 6%.

Every rank
  1. Increases the critical strike chance of your Fire spells by 2%.
  2. Increases the critical strike chance of your Fire spells by 4%.
  3. Increases the critical strike chance of your Fire spells by 6%.
  4. Increases the critical strike chance of your Fire spells by 8%.
  5. Increases the critical strike chance of your Fire spells by 10%.

Blast Wave

changedrow 5 · 1 rank

numbers changed · no longer requires Pyroblast

ForeverA wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 154 to 184 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.

ClassicA wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 154 to 186 Fire damage, and dazing them for 6 sec.

Fire Power

changedrow 6 · 3 ranks

5 → 3 ranks · numbers changed

Forever, rank 3Increases the damage done by your Fire spells by 3% per your Fire effects on the target, up to a maximum increase of 12%. Effects which mix multiple schools of magic do not qualify.

Classic, rank 5Increases the damage done by your Fire spells by 10%.

Every rank
  1. Increases the damage done by your Fire spells by 1% per your Fire effects on the target, up to a maximum increase of 4%. Effects which mix multiple schools of magic do not qualify.
  2. Increases the damage done by your Fire spells by 2% per your Fire effects on the target, up to a maximum increase of 8%. Effects which mix multiple schools of magic do not qualify.
  3. Increases the damage done by your Fire spells by 3% per your Fire effects on the target, up to a maximum increase of 12%. Effects which mix multiple schools of magic do not qualify.

Combustion

changedrow 7 · 1 rank

text changed

ForeverWhen activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.

ClassicWhen activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.

Frost

19 talents · 2 new · 11 changed

Frost Warding

changedrow 1 · 2 ranks

text changed

Forever, rank 2Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.

Classic, rank 2Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.

Every rank
  1. Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
  2. Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.

Improved Frostbolt

changedrow 1 · 5 ranks

text changed

Forever, rank 5Reduces the casting time of your Frostbolt and Frost Blast spells by 0.5 sec.

Classic, rank 5Reduces the casting time of your Frostbolt spell by 0.5 sec.

Every rank
  1. Reduces the casting time of your Frostbolt and Frost Blast spells by 0.1 sec.
  2. Reduces the casting time of your Frostbolt and Frost Blast spells by 0.2 sec.
  3. Reduces the casting time of your Frostbolt and Frost Blast spells by 0.3 sec.
  4. Reduces the casting time of your Frostbolt and Frost Blast spells by 0.4 sec.
  5. Reduces the casting time of your Frostbolt and Frost Blast spells by 0.5 sec.

Elemental Precision

changedrow 1 · 5 ranks

3 → 5 ranks · numbers changed

Forever, rank 5Improves your chance to hit with Frost and Fire spells by 5%.

Classic, rank 3Reduces the chance that the opponent can resist your Frost and Fire spells by 6%.

Every rank
  1. Improves your chance to hit with Frost and Fire spells by 1%.
  2. Improves your chance to hit with Frost and Fire spells by 2%.
  3. Improves your chance to hit with Frost and Fire spells by 3%.
  4. Improves your chance to hit with Frost and Fire spells by 4%.
  5. Improves your chance to hit with Frost and Fire spells by 5%.

Ice Shards

same as Classicrow 2 · 5 ranks

Forever, rank 5Increases the critical strike damage bonus of your Frost spells by 100%.

Every rank
  1. Increases the critical strike damage bonus of your Frost spells by 20%.
  2. Increases the critical strike damage bonus of your Frost spells by 40%.
  3. Increases the critical strike damage bonus of your Frost spells by 60%.
  4. Increases the critical strike damage bonus of your Frost spells by 80%.
  5. Increases the critical strike damage bonus of your Frost spells by 100%.

Permafrost

changedrow 2 · 3 ranks

moved from row 2 · numbers changed

Forever, rank 3Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.

Classic, rank 3Increases the duration of your Chill effects by 3 secs and reduces the target's speed by an additional 10%.

Every rank
  1. Increases the duration of your Chill effects by 11% and reduces the target's speed by an additional 3%.
  2. Increases the duration of your Chill effects by 22% and reduces the target's speed by an additional 7%.
  3. Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.

Improved Frost Nova

same as Classicrow 2 · 2 ranks

Forever, rank 2Reduces the cooldown of your Frost Nova spell by 4 sec.

Every rank
  1. Reduces the cooldown of your Frost Nova spell by 2 sec.
  2. Reduces the cooldown of your Frost Nova spell by 4 sec.

Frostbite

movedrow 2 · 3 ranks

moved from row 2

Forever, rank 3Gives your Chill effects a 15% chance to Freeze the target for 5 sec.

Every rank
  1. Gives your Chill effects a 5% chance to Freeze the target for 5 sec.
  2. Gives your Chill effects a 10% chance to Freeze the target for 5 sec.
  3. Gives your Chill effects a 15% chance to Freeze the target for 5 sec.

Piercing Ice

same as Classicrow 3 · 3 ranks

Forever, rank 3Increases the damage done by your Frost spells by 6%.

Every rank
  1. Increases the damage done by your Frost spells by 2%.
  2. Increases the damage done by your Frost spells by 4%.
  3. Increases the damage done by your Frost spells by 6%.

Frost Channeling

movedrow 3 · 3 ranks

moved from row 4

Forever, rank 3Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.

Every rank
  1. Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.
  2. Reduces the mana cost of your Frost spells by 10% and reduces the threat caused by your Frost spells by 20%.
  3. Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.

Ice Lance

newrow 3 · 1 rank

New in Forever.

ForeverDeals 28 to 32 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.

Improved Blizzard

changedrow 3 · 3 ranks

numbers changed

Forever, rank 3Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.

Classic, rank 3Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 65%. Lasts 1.5 sec.

Every rank
  1. Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 15% for 1.5 sec.
  2. Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 25% for 1.5 sec.
  3. Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.

Arctic Reach

changedrow 4 · 2 ranks

text changed

Forever, rank 2Increases the range of your Frostbolt, Frost Blast, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.

Classic, rank 2Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.

Every rank
  1. Increases the range of your Frostbolt, Frost Blast, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
  2. Increases the range of your Frostbolt, Frost Blast, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.

Ice Block

movedrow 4 · 1 rank

moved from row 5

ForeverYou become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.

Shatter

changedrow 4 · 3 ranks

5 → 3 ranks · moved from row 4 · no longer requires Improved Frost Nova

Forever, rank 3Increases the critical strike chance of all your spells against Frozen targets by 50%.

Classic, rank 5Increases the critical strike chance of all your spells against frozen targets by 50%.

Every rank
  1. Increases the critical strike chance of all your spells against Frozen targets by 17%.
  2. Increases the critical strike chance of all your spells against Frozen targets by 33%.
  3. Increases the critical strike chance of all your spells against Frozen targets by 50%.

Improved Cone of Cold

changedrow 5 · 3 ranks

moved from row 5

Forever, rank 3Increases the damage dealt by your Cone of Cold spell by 35%.

Classic, rank 3Increases the damage dealt by your Cone of Cold spell by 35%.

Every rank
  1. Increases the damage dealt by your Cone of Cold spell by 12%.
  2. Increases the damage dealt by your Cone of Cold spell by 23%.
  3. Increases the damage dealt by your Cone of Cold spell by 35%.

Cold Snap

changedrow 5 · 1 rank

moved from row 3

ForeverFinishes the remaining cooldown on all your other Frost spells.

ClassicWhen activated, this spell finishes the cooldown on all of your Frost spells.

Fingers of Frost

newrow 5 · 2 ranks

New in Forever.

Forever, rank 2Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.

Every rank
  1. Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.
  2. Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.

Winter's Chill

changedrow 6 · 5 ranks

numbers changed

Forever, rank 5Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the damage done by your Cone of Cold spell to the target by 40%, stacking up to 5 times.

Classic, rank 5Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.

Every rank
  1. Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the damage done by your Cone of Cold spell to the target by 40%, stacking up to 5 times.
  2. Gives your Frost damage spells a 40% chance to apply the Winter's Chill effect, which increases the damage done by your Cone of Cold spell to the target by 40%, stacking up to 5 times.
  3. Gives your Frost damage spells a 60% chance to apply the Winter's Chill effect, which increases the damage done by your Cone of Cold spell to the target by 40%, stacking up to 5 times.
  4. Gives your Frost damage spells a 80% chance to apply the Winter's Chill effect, which increases the damage done by your Cone of Cold spell to the target by 40%, stacking up to 5 times.
  5. Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the damage done by your Cone of Cold spell to the target by 40%, stacking up to 5 times.

Ice Barrier

changedrow 7 · 1 rank

numbers changed · now requires Cold Snap, not Ice Block

ForeverInstantly shields you, absorbing 447 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.

ClassicInstantly shields you, absorbing 438 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.

Classic talents that are gone

These were in the Classic Mage trees and aren't in Forever's. Some came back under a new name or got folded into a new talent above.

TalentWas inWhat it did in Classic
Magic AttunementArcaneIncreases the effect of your Amplify Magic and Dampen Magic spells by 50%.

Where this comes from

Tree layout, ranks and the Classic comparison are read from two game clients: the Forever beta (build 1.60.1.70450) and Classic Era (build 1.15.9.70003). Forever's per-rank tooltip text comes from Talents Forever's data export (CC BY 4.0), which checks each rank in game. The files alone don't say whether a talent stores its per-rank or its full-rank value, so we use theirs.

It's still the beta. Numbers can move with any build.

More on the Mage