Forever vs Classic

Hunter changes in WoW Forever

Everything that changed for the Hunter since Classic. Spells first, then every talent next to its Classic version. The full tooltip is under each one.

15

new talents

24

changed

11

same effect (3 moved)

12

Classic talents gone

Jump to: spells · Beast Mastery · Marksmanship · Survival · removed talents

Spell changes

Each spell's top rank next to the same rank in Classic. 1 have lower numbers, 2 higher. Lower isn't always weaker: a shorter cooldown is a buff. Every rank by level →

New spells: Enchanted Flare, Lacerate, Sniper Shot, Summon Hawk.

Gone from the trainer: Wyvern Sting.

Counterattack

New in Forever. A new rank between Classic's first and second. Classic's ranks are Forever's 1, 3 and 4.

Trueshot Aura

New in Forever. A new low rank. Classic's Trueshot Aura began at level 40, which is Forever's rank 3.

SpellForever vs Classic
Aimed ShotRank 6works differently

ForeverAn aimed shot that increases ranged damage by 166. Aimed Shot shares its cooldown with Multi-Shot.

ClassicAn aimed shot that increases ranged damage by 600.

Arcane ShotRank 8numbers up

ForeverAn instant shot that causes 217 Arcane damage.

ClassicAn instant shot that causes 183 Arcane damage.

Aspect of the WildRank 2works differently

ForeverThe hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time.

ClassicThe hunter and group members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time.

DisengageRank 3works differently

ForeverAttempts to disengage from the target by reducing threat. More effective than Disengage (Rank 2). Disables auto-attack.

ClassicAttempts to disengage from the target, reducing threat. More effective than Disengage (Rank 2). Character exits combat mode.

Explosive TrapRank 3works differently

ForeverPlace a Fire trap that explodes when an enemy approaches, causing 208 to 264 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.

ClassicPlace a fire trap that explodes when an enemy approaches, causing 208 to 264 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.

Eyes of the Beastnumbers up

ForeverTake direct control of your pet and see through its eyes for 2 min.

ClassicTake direct control of your pet and see through its eyes for 1 min.

Feign Deathworks differently

ForeverFeign death which may trick enemies into ignoring you. Lasts 6 min. If not cancelled, after 6 min you will actually die.

ClassicFeign death which may trick enemies into ignoring you. Lasts up to 6 min.

Freezing TrapRank 3works differently

ForeverPlace a Frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.

ClassicPlace a frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.

Frost Trapworks differently

ForeverPlace a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one Frost trap can be active at a time.

ClassicPlace a frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.

Hunter's MarkRank 4numbers down

ForeverPlaces the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.

ClassicPlaces the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 110. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.

Immolation TrapRank 5works differently

ForeverPlace a Fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.

ClassicPlace a fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.

Mongoose BiteRank 4works differently

ForeverCounterattack the enemy for melee weapon damage plus 57. Can only be performed after you dodge.

ClassicCounterattack the enemy for 115 damage. Can only be performed after you dodge.

Multi-Shotworks differently

ForeverFires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.

ClassicFires several missiles, hitting 3 targets.

Rapid Fireworks differently

ForeverIncreases ranged and melee attack speed by 40% for 15 sec.

ClassicIncreases ranged attack speed by 40% for 15 sec.

Raptor StrikeRank 8works differently

ForeverA strong attack that deals melee weapon damage plus 70.

ClassicA strong attack that increases melee damage by 140.

Scorpid Stingworks differently

ForeverStings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target.

ClassicStings the target, reducing Strength and Agility by 20 for 20 sec. Only one Sting per Hunter can be active on any one target.

VolleyRank 3works differently

ForeverContinuously fires a volley of ammo at the target area, causing 112 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.

ClassicContinuously fires a volley of ammo at the target area, causing 80 Arcane damage to enemy targets within 8 yards every second for 6 sec.

Beast Mastery

16 talents · 2 new · 10 changed

Deadly Aspects

changedrow 1 · 5 ranks

was Improved Aspect of the Hawk · numbers changed

Forever, rank 5While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.

Classic, rank 5While Aspect of the Hawk is active, all normal ranged attacks have a 5% chance of increasing ranged attack speed by 30% for 12 sec.

Every rank
  1. While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
  2. While Aspect of the Hawk is active, Auto Shot has a 4% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 4% chance of increasing melee attack speed by 30% for 12 sec.
  3. While Aspect of the Hawk is active, Auto Shot has a 6% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 6% chance of increasing melee attack speed by 30% for 12 sec.
  4. While Aspect of the Hawk is active, Auto Shot has a 8% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 8% chance of increasing melee attack speed by 30% for 12 sec.
  5. While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.

Endurance Training

changedrow 1 · 5 ranks

text changed

Forever, rank 5Increases the Health and Armor of your pets by 15%.

Classic, rank 5Increases the Health of your pets by 15%.

Every rank
  1. Increases the Health and Armor of your pets by 3%.
  2. Increases the Health and Armor of your pets by 6%.
  3. Increases the Health and Armor of your pets by 9%.
  4. Increases the Health and Armor of your pets by 12%.
  5. Increases the Health and Armor of your pets by 15%.

Focused Fire

newrow 2 · 2 ranks

New in Forever.

Forever, rank 2Increases all damage you and your pet deal by 2% while your pet is active.

Every rank
  1. Increases all damage you and your pet deal by 1% while your pet is active.
  2. Increases all damage you and your pet deal by 2% while your pet is active.

Improved Aspect of the Monkey

changedrow 2 · 3 ranks

5 → 3 ranks · numbers changed

Forever, rank 3Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.

Classic, rank 5Increases the Dodge bonus of your Aspect of the Monkey by 5%.

Every rank
  1. Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
  2. Increases the Dodge bonus of your Aspect of the Monkey by 4%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
  3. Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.

Pathfinding

movedrow 2 · 2 ranks

moved from row 3

Forever, rank 2Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.

Every rank
  1. Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
  2. Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.

Improved Revive Pet

same as Classicrow 2 · 2 ranks

Forever, rank 2Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.

Every rank
  1. Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
  2. Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.

Bestial Swiftness

changedrow 3 · 1 rank

text changed

ForeverIncreases the movement speed of your pets by 30%.

ClassicIncreases the outdoor movement speed of your pets by 30%.

Unleashed Fury

changedrow 3 · 5 ranks

numbers changed

Forever, rank 5Increases the damage done by your pets and hawks by 15%.

Classic, rank 5Increases the damage done by your pets by 20%.

Every rank
  1. Increases the damage done by your pets and hawks by 3%.
  2. Increases the damage done by your pets and hawks by 6%.
  3. Increases the damage done by your pets and hawks by 9%.
  4. Increases the damage done by your pets and hawks by 12%.
  5. Increases the damage done by your pets and hawks by 15%.

Improved Mend Pet

changedrow 4 · 2 ranks

moved from row 4 · numbers changed

Forever, rank 2Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.

Classic, rank 2Gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.

Every rank
  1. Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
  2. Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.

Ferocity

changedrow 4 · 5 ranks

numbers changed

Forever, rank 5Increases the critical strike chance of your pets and hawks by 10%.

Classic, rank 5Increases the critical strike chance of your pets by 15%.

Every rank
  1. Increases the critical strike chance of your pets and hawks by 2%.
  2. Increases the critical strike chance of your pets and hawks by 4%.
  3. Increases the critical strike chance of your pets and hawks by 6%.
  4. Increases the critical strike chance of your pets and hawks by 8%.
  5. Increases the critical strike chance of your pets and hawks by 10%.

Summon Hawk

newrow 4 · 1 rank

New in Forever.

ForeverCommand a hawk to dive-bomb your targeted enemy, dealing 32 plus 5% of your Ranged Attack Power Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.

Spirit Bond

changedrow 5 · 2 ranks

numbers changed · rank 2 is 1% and 5 sec where Classic had 2% and 10 sec

Forever, rank 2While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.

Classic, rank 2While your pet is active, you and your pet will regenerate 2% of total health every 10 sec.

Every rank
  1. While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
  2. While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.

Intimidation

changedrow 5 · 1 rank

numbers changed · now requires Bestial Swiftness

ForeverCommand your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.

ClassicCommand your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.

Bestial Discipline

changedrow 5 · 2 ranks

numbers changed

Forever, rank 2Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.

Classic, rank 2Increases the Focus regeneration of your pets by 20%.

Every rank
  1. Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
  2. Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.

Frenzy

same as Classicrow 6 · 5 ranks

Forever, rank 5Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

Every rank
  1. Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
  2. Gives your pet a 40% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
  3. Gives your pet a 60% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
  4. Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
  5. Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

Bestial Wrath

same as Classicrow 7 · 1 rank

ForeverSend your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.

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Marksmanship

16 talents · 5 new · 7 changed

Hawk Eye

movedrow 1 · 3 ranks

moved from row 3

Forever, rank 3Increases the range of your ranged weapons by 6 yards.

Every rank
  1. Increases the range of your ranged weapons by 2 yards.
  2. Increases the range of your ranged weapons by 4 yards.
  3. Increases the range of your ranged weapons by 6 yards.

Improved Concussive Shot

same as Classicrow 1 · 5 ranks

Forever, rank 5Gives your Concussive Shot a 20% chance to stun the target for 3 sec.

Every rank
  1. Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
  2. Gives your Concussive Shot a 8% chance to stun the target for 3 sec.
  3. Gives your Concussive Shot a 12% chance to stun the target for 3 sec.
  4. Gives your Concussive Shot a 16% chance to stun the target for 3 sec.
  5. Gives your Concussive Shot a 20% chance to stun the target for 3 sec.

Lethal Attacks

changedrow 1 · 5 ranks

was Lethal Shots · moved from row 2

Forever, rank 5Increases your critical strike chance with all attacks by 5%.

Every rank
  1. Increases your critical strike chance with all attacks by 1%.
  2. Increases your critical strike chance with all attacks by 2%.
  3. Increases your critical strike chance with all attacks by 3%.
  4. Increases your critical strike chance with all attacks by 4%.
  5. Increases your critical strike chance with all attacks by 5%.

Improved Stings

changedrow 2 · 3 ranks

text changed

Forever, rank 3Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.

Every rank
  1. Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
  2. Increases the damage of your Serpent Sting ability by 13%, reduces the cooldown of your Viper Sting ability by 4 sec, and increases the duration of your Scorpid Sting ability by 30 sec.
  3. Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.

Efficiency

changedrow 2 · 5 ranks

moved from row 1

Forever, rank 5Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.

Every rank
  1. Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
  2. Reduces the Mana cost of your Shots, Stings, and melee abilities by 6%.
  3. Reduces the Mana cost of your Shots, Stings, and melee abilities by 9%.
  4. Reduces the Mana cost of your Shots, Stings, and melee abilities by 12%.
  5. Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.

Careful Aim

newrow 2 · 5 ranks

New in Forever.

Forever, rank 5Increases your Attack Power by 100% of your Intellect.

Every rank
  1. Increases your Attack Power by 20% of your Intellect.
  2. Increases your Attack Power by 40% of your Intellect.
  3. Increases your Attack Power by 60% of your Intellect.
  4. Increases your Attack Power by 80% of your Intellect.
  5. Increases your Attack Power by 100% of your Intellect.

Rapid Killing

newrow 3 · 2 ranks

New in Forever.

Forever, rank 2Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.

Every rank
  1. Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
  2. Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.

Improved Arcane Shot

changedrow 3 · 5 ranks

numbers changed

Forever, rank 5Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.

Classic, rank 5Reduces the cooldown of your Arcane Shot by 1 sec.

Every rank
  1. Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
  2. Reduces the cooldown of your Arcane Shot by 0.6 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
  3. Reduces the cooldown of your Arcane Shot by 0.9 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
  4. Reduces the cooldown of your Arcane Shot by 1.2 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
  5. Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.

Lone Wolf

newrow 3 · 1 rank

New in Forever.

ForeverYou deal 20% increased damage with all attacks while you do not have an active pet.

Trueshot Aura

changedrow 4 · 1 rank

moved from row 7 · no longer requires Barrage

ForeverIncreases the Ranged Attack Power of party or raid members within 45 yds by 30.

Mortal Shots

changedrow 4 · 5 ranks

now requires Careful Aim, not Lethal Shots

Forever, rank 5Increases the critical strike damage bonus on all ranged abilities by 30%.

Every rank
  1. Increases the critical strike damage bonus on all ranged abilities by 6%.
  2. Increases the critical strike damage bonus on all ranged abilities by 12%.
  3. Increases the critical strike damage bonus on all ranged abilities by 18%.
  4. Increases the critical strike damage bonus on all ranged abilities by 24%.
  5. Increases the critical strike damage bonus on all ranged abilities by 30%.

Rapid Recuperation

newrow 5 · 2 ranks

New in Forever.

Forever, rank 2Afflicting a target with Serpent Sting allows 50% of your Mana Regeneration to continue while casting for 15 sec, increased to 100% when Rapid Killing is consumed.

Every rank
  1. Afflicting a target with Serpent Sting allows 25% of your Mana Regeneration to continue while casting for 15 sec, increased to 50% when Rapid Killing is consumed.
  2. Afflicting a target with Serpent Sting allows 50% of your Mana Regeneration to continue while casting for 15 sec, increased to 100% when Rapid Killing is consumed.

Barrage

changedrow 5 · 3 ranks

moved from row 5 · numbers changed

Forever, rank 3Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.

Classic, rank 3Increases the damage done by your Multi-Shot and Volley spells by 15%.

Every rank
  1. Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.
  2. Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 7%.
  3. Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.

Scatter Shot

movedrow 5 · 1 rank

moved from row 5

ForeverA short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.

Ranged Weapon Specialization

same as Classicrow 6 · 5 ranks

Forever, rank 5Increases the damage you deal with ranged weapons by 5%.

Every rank
  1. Increases the damage you deal with ranged weapons by 1%.
  2. Increases the damage you deal with ranged weapons by 2%.
  3. Increases the damage you deal with ranged weapons by 3%.
  4. Increases the damage you deal with ranged weapons by 4%.
  5. Increases the damage you deal with ranged weapons by 5%.

Sniper Shot

newrow 7 · 1 rank

New in Forever.

ForeverA long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.

Survival

18 talents · 8 new · 7 changed

Improved Tracking

newrow 1 · 5 ranks

New. Takes the place of Monster Slaying, Humanoid Slaying.

Forever, rank 5While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.

Every rank
  1. While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
  2. While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 2%.
  3. While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 3%.
  4. While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 4%.
  5. While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.

Deflection

same as Classicrow 1 · 5 ranks

Forever, rank 5Increases your Parry chance by 5%.

Every rank
  1. Increases your Parry chance by 1%.
  2. Increases your Parry chance by 2%.
  3. Increases your Parry chance by 3%.
  4. Increases your Parry chance by 4%.
  5. Increases your Parry chance by 5%.

Entrapment

changedrow 2 · 5 ranks

numbers changed

Forever, rank 5When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.

Classic, rank 5Gives your Immolation Trap, Frost Trap, and Explosive Trap a 25% chance to entrap the target, preventing them from moving for 5 sec.

Every rank
  1. When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
  2. When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 2 sec.
  3. When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 3 sec.
  4. When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 4 sec.
  5. When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.

Savage Strikes

changedrow 2 · 2 ranks

numbers changed

Forever, rank 2Increases the critical strike chance of all your melee abilities by 4%.

Classic, rank 2Increases the critical strike chance of Raptor Strike and Mongoose Bite by 20%.

Every rank
  1. Increases the critical strike chance of all your melee abilities by 2%.
  2. Increases the critical strike chance of all your melee abilities by 4%.

Survivalist

changedrow 2 · 5 ranks

moved from row 3

Forever, rank 5Increases your total Health by 10%.

Classic, rank 5Increases total health by 10%.

Every rank
  1. Increases your total Health by 2%.
  2. Increases your total Health by 4%.
  3. Increases your total Health by 6%.
  4. Increases your total Health by 8%.
  5. Increases your total Health by 10%.

Improved Wing Clip

changedrow 2 · 3 ranks

5 → 3 ranks · moved from row 2

Forever, rank 3Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.

Classic, rank 5Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.

Every rank
  1. Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
  2. Gives your Wing Clip ability a 13% chance to immobilize the target for 5 sec.
  3. Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.

Clever Traps

same as Classicrow 3 · 2 ranks

Forever, rank 2Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.

Every rank
  1. Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
  2. Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.

Surefooted

changedrow 3 · 3 ranks

moved from row 4 · numbers changed

Forever, rank 3Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.

Classic, rank 3Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%.

Every rank
  1. Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
  2. Increases your hit chance by 2% and reduces the duration of movement impairing effects on you by 20%.
  3. Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.

Deterrence

same as Classicrow 3 · 1 rank

ForeverWhen activated, increases your Dodge and Parry chance by 25% for 10 sec.

Survival Tactics

newrow 4 · 2 ranks

New. Takes the place of Trap Mastery, Improved Feign Death.

Forever, rank 2Increases your chance to hit with your Trap and Feign Death abilities by 10%.

Every rank
  1. Increases your chance to hit with your Trap and Feign Death abilities by 5%.
  2. Increases your chance to hit with your Trap and Feign Death abilities by 10%.

Predator's Edge

newrow 4 · 5 ranks

New in Forever.

Forever, rank 5Increases your melee ability critical strike damage by 30% and your Off Hand weapon damage by 50%.

Every rank
  1. Increases your melee ability critical strike damage by 6% and your Off Hand weapon damage by 10%.
  2. Increases your melee ability critical strike damage by 12% and your Off Hand weapon damage by 20%.
  3. Increases your melee ability critical strike damage by 18% and your Off Hand weapon damage by 30%.
  4. Increases your melee ability critical strike damage by 24% and your Off Hand weapon damage by 40%.
  5. Increases your melee ability critical strike damage by 30% and your Off Hand weapon damage by 50%.

Counterattack

changedrow 4 · 1 rank

moved from row 5 · numbers changed

ForeverA strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

ClassicA strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

Resourcefulness

newrow 5 · 2 ranks

New in Forever.

Forever, rank 2Reduces the Mana cost of your Trap and melee abilities by 60%, and grants your melee and ranged ability Critical Strikes a 100% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.

Every rank
  1. Reduces the Mana cost of your Trap and melee abilities by 30%, and grants your melee and ranged ability Critical Strikes a 50% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.
  2. Reduces the Mana cost of your Trap and melee abilities by 60%, and grants your melee and ranged ability Critical Strikes a 100% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.

Expose Prey

newrow 5 · 2 ranks

New in Forever.

Forever, rank 2Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 10% chance to allow an activation of Mongoose Bite. Lasts 10 sec.

Every rank
  1. Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 5% chance to allow an activation of Mongoose Bite. Lasts 10 sec.
  2. Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 10% chance to allow an activation of Mongoose Bite. Lasts 10 sec.

Survivalist's Discipline

newrow 5 · 2 ranks

New in Forever.

Forever, rank 2Reduces the cooldown of your Trap and Deterrence abilities by 40%.

Every rank
  1. Reduces the cooldown of your Trap and Deterrence abilities by 20%.
  2. Reduces the cooldown of your Trap and Deterrence abilities by 40%.

Strider Kick

newrow 5 · 1 rank

New in Forever.

ForeverA powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.

Lightning Reflexes

changedrow 6 · 5 ranks

numbers changed

Forever, rank 5Increases your Agility by 10%.

Classic, rank 5Increases your Agility by 15%.

Every rank
  1. Increases your Agility by 2%.
  2. Increases your Agility by 4%.
  3. Increases your Agility by 6%.
  4. Increases your Agility by 8%.
  5. Increases your Agility by 10%.

Lacerating Strikes

newrow 7 · 1 rank

New in Forever.

ForeverYour Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec

Classic talents that are gone

These were in the Classic Hunter trees and aren't in Forever's. Some came back under a new name or got folded into a new talent above.

TalentWas inWhat it did in Classic
Thick HideBeast MasteryIncreases the Armor rating of your pets by 30%.
Improved Eyes of the BeastBeast MasteryIncreases the duration of your Eyes of the Beast by 60 sec.
Improved Hunter's MarkMarksmanshipIncreases the Ranged Attack Power bonus of your Hunter's Mark spell by 15%.
Aimed ShotMarksmanshipAn aimed shot that increases ranged damage by 70.
Improved Serpent StingMarksmanshipIncreases the damage done by your Serpent Sting by 10%.
Improved Scorpid StingMarksmanshipReduces the Stamina of targets affected by your Scorpid Sting by 30% of the amount of Strength reduced.
Humanoid SlayingSurvivalIncreases all damage caused against Humanoid targets by 3% and increases critical damage caused against Humanoid targets by an additional 3%.
Monster SlayingSurvivalIncreases all damage caused against Beasts, Giants and Dragonkin targets by 3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 3%.
Improved Feign DeathSurvivalReduces the chance your Feign Death ability will be resisted by 4%.
Trap MasterySurvivalDecreases the chance enemies will resist trap effects by 10%.
Killer InstinctSurvivalIncreases your critical strike chance with all attacks by 3%.
Wyvern StingSurvivalA stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 6 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.

Where this comes from

Tree layout, ranks and the Classic comparison are read from two game clients: the Forever beta (build 1.60.1.70450) and Classic Era (build 1.15.9.70003). Forever's per-rank tooltip text comes from Talents Forever's data export (CC BY 4.0), which checks each rank in game. The files alone don't say whether a talent stores its per-rank or its full-rank value, so we use theirs.

It's still the beta. Numbers can move with any build.

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