Forever vs Classic

Druid changes in WoW Forever

Everything that changed for the Druid since Classic. Spells first, then every talent next to its Classic version. The full tooltip is under each one.

15

new talents

33

changed

4

same effect (2 moved)

10

Classic talents gone

Jump to: spells · Balance · Feral Combat · Restoration · removed talents

Spell changes

Each spell's top rank next to the same rank in Classic. 9 have lower numbers, 3 higher. Lower isn't always weaker: a shorter cooldown is a buff. Every rank by level →

New spells: Lacerate, Primal Bite, Revive, Wild Growth.

Gone from the trainer: Faerie Fire (Feral), Tiger's Fury.

Faerie Fire

Works in Cat, Bear and Dire Bear Form now, where it costs nothing and has a 6 sec cooldown. Classic needed the Faerie Fire (Feral) talent for that, and that talent is gone.

Swipe

Now gains 3% of your attack power, which Classic's Swipe did not (Blizzard's notes for build 70170). The game's tooltip does not show it yet.

SpellForever vs Classic
Barkskinworks differently

ForeverYour skin becomes as tough as bark. Physical damage taken is reduced by 20%. While you are protected, damaging attacks will not cause spellcasting delays. Lasts 15 sec.

ClassicThe druid's skin becomes as tough as bark. Physical damage taken is reduced by 20%. While protected, damaging attacks will not cause spellcasting delays but non-instant spells take 1 sec longer to cast and melee combat is slowed by 25%. Lasts 15 sec.

Bear FormShapeshiftworks differently

ForeverShapeshift into Bear Form, increasing Attack Power by 120, Armor contribution from items by 180%, and Health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

ClassicShapeshift into a bear, increasing melee attack power by 120, armor contribution from items by 180%, and health by 560. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Cat FormShapeshiftworks differently

ForeverShapeshift into Cat Form, increasing Attack Power by 120 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

ClassicShapeshift into cat form, increasing melee attack power by 120 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

ClawRank 5works differently

ForeverClaw the enemy for 110% normal damage plus 126. Awards 1 combo point.

ClassicClaw the enemy, causing 115 additional damage. Awards 1 combo point.

Demoralizing RoarRank 5numbers up

ForeverThe druid roars, decreasing nearby enemies' melee attack power by 204. Lasts 30 sec.

ClassicThe druid roars, decreasing nearby enemies' melee attack power by 138. Lasts 30 sec.

Dire Bear FormShapeshiftworks differently

ForeverShapeshift into Dire Bear Form, increasing Attack Power by 180, Armor contribution from items by 360%, and Health by 1,240. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

ClassicShapeshift into a dire bear, increasing melee attack power by 180, armor contribution from items by 360%, and health by 1,240. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Enrageworks differently

ForeverInstantly generates 10 Rage and another 20 Rage over 10 sec, but reduces base armor by 27% in Bear Form and 16% in Dire Bear Form. The druid is considered in combat for the duration.

ClassicGenerates 20 rage over 10 sec, but reduces base armor by 27% in Bear Form and 16% in Dire Bear Form. The druid is considered in combat for the duration.

Entangling RootsRank 6works differently

ForeverRoots the target in place and causes 234 Nature damage over 27 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.

ClassicRoots the target in place and causes 270 Nature damage over 27 sec. Damage caused may interrupt the effect. Only useable outdoors.

Frenzied Regenerationworks differently

ForeverConverts up to 10 Rage per second into health for 10 sec. Each point of Rage is converted into 1% health.

ClassicConverts up to 10 rage per second into health for 10 sec. Each point of rage is converted into 10 health.

Gift of the WildRank 2works differently

ForeverGives the Gift of the Wild to all party and raid members, increasing armor by 385, all attributes by 16 and all resistances by 27 for 1 hour.

ClassicGives the Gift of the Wild to the target's party, increasing armor by 285, all attributes by 12 and all resistances by 20 for 1 hour.

Healing TouchRank 11numbers down

ForeverHeals a friendly target for 2,139 to 2,525.

ClassicHeals a friendly target for 2,267 to 2,677.

HurricaneRank 3numbers down

ForeverCreates a violent storm in the target area causing 132 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell.

ClassicCreates a violent storm in the target area causing 134 Nature damage to enemies every 1 sec, and increasing the time between attacks by 25%. Lasts 10 sec. Druid must channel to maintain the spell.

Insect SwarmRank 5works differently

ForeverThe enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 186 Nature damage over 12 sec.

ClassicThe enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 324 Nature damage over 12 sec.

Mark of the WildRank 7numbers up

ForeverIncreases the friendly target's armor by 385, all attributes by 16 and all resistances by 27 for 1 hour.

ClassicIncreases the friendly target's armor by 285, all attributes by 12 and all resistances by 20 for 30 min.

MoonfireRank 10numbers down

ForeverBurns the enemy for 128 to 150 Arcane damage and then an additional 240 Arcane damage over 12 sec.

ClassicBurns the enemy for 195 to 227 Arcane damage and then an additional 384 Arcane damage over 12 sec.

Moonkin FormShapeshiftworks differently

ForeverShapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

ClassicTransforms the Druid into Moonkin Form. While in this form the armor contribution from items is increased by 360% and all party members within 30 yards have their spell critical chance increased by 3%. The Moonkin can only cast Balance spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Nature's GraspRank 6works differently

ForeverThe next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 6). Castable while shapeshifted. Lasts 45 sec.

ClassicWhile active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 6). Only useable outdoors. 1 charge. Lasts 45 sec.

Omen of Clarityworks differently

ForeverYour spells and attacks have a chance to grant you Clearcasting, reducing the Mana, Rage, or Energy cost of your next damage or healing spell or offensive ability by 100%. Clearcasting is not consumed by Wrath or by spells or abilities that cost no resources.

ClassicImbues the Druid with natural energy. Each of the Druid's melee attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage or healing spell or offensive ability by 100%. Lasts 10 min.

RakeRank 4numbers up

ForeverRake the target for 61 damage and an additional 102 damage over 9 sec. Awards 1 combo point.

ClassicRake the target for 58 damage and an additional 96 damage over 9 sec. Awards 1 combo point.

RegrowthRank 9numbers down

ForeverHeals a friendly target for 965 to 1,077 and another 994 over 21 sec.

ClassicHeals a friendly target for 1,003 to 1,119 and another 1,064 over 21 sec.

RejuvenationRank 11numbers down

ForeverHeals the target for 776 over 12 sec.

ClassicHeals the target for 888 over 12 sec.

Remove Curseworks differently

ForeverDispels 1 Curse or Bane from a friendly target.

ClassicDispels 1 Curse from a friendly target.

RipRank 6numbers down

ForeverFinishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 243 damage over 12 sec. 2 points: 396 damage over 12 sec. 3 points: 549 damage over 12 sec. 4 points: 702 damage over 12 sec. 5 points: 855 damage over 12 sec.

ClassicFinishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 270 damage over 12 sec. 2 points: 438 damage over 12 sec. 3 points: 606 damage over 12 sec. 4 points: 774 damage over 12 sec. 5 points: 942 damage over 12 sec.

ShredRank 5numbers down

ForeverShred the target, causing 155% damage plus 124 to the target. Must be behind the target. Awards 1 combo point.

ClassicShred the target, causing 225% damage plus 180 to the target. Must be behind the target. Awards 1 combo point.

StarfireRank 7numbers down

ForeverCauses 350 to 412 Arcane damage to the target.

ClassicCauses 496 to 584 Arcane damage to the target.

TranquilityRank 4works differently

ForeverRegenerates all nearby party members within 20 yards for 285 every 2 sec for 10 sec. Druid must channel to maintain the spell.

ClassicRegenerates all nearby group members for 294 every 2 seconds for 10 sec. Druid must channel to maintain the spell.

Travel FormShapeshiftworks differently

ForeverShapeshift into Travel Form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

ClassicTransforms the druid into a travel form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

WrathRank 8numbers down

ForeverCauses 92 to 102 Nature damage to the target.

ClassicCauses 248 to 276 Nature damage to the target.

Balance

16 talents · 5 new · 11 changed

Improved Wrath

changedrow 1 · 5 ranks

moved from row 1 · numbers changed

Forever, rank 5Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.

Classic, rank 5Reduces the cast time of your Wrath spell by 0.5 sec.

Every rank
  1. Reduces the cast time of your Wrath spell by 0.1 sec and its Mana cost by 10%.
  2. Reduces the cast time of your Wrath spell by 0.2 sec and its Mana cost by 20%.
  3. Reduces the cast time of your Wrath spell by 0.3 sec and its Mana cost by 30%.
  4. Reduces the cast time of your Wrath spell by 0.4 sec and its Mana cost by 40%.
  5. Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.

Genesis

newrow 1 · 5 ranks

New in Forever.

Forever, rank 5Increases the periodic damage and healing done by your spells and abilities by 5%.

Every rank
  1. Increases the periodic damage and healing done by your spells and abilities by 1%.
  2. Increases the periodic damage and healing done by your spells and abilities by 2%.
  3. Increases the periodic damage and healing done by your spells and abilities by 3%.
  4. Increases the periodic damage and healing done by your spells and abilities by 4%.
  5. Increases the periodic damage and healing done by your spells and abilities by 5%.

Moonglow

changedrow 2 · 3 ranks

moved from row 5 · numbers changed

Forever, rank 3Reduces the Mana cost of your damaging spells by 25%.

Classic, rank 3Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 9%.

Every rank
  1. Reduces the Mana cost of your damaging spells by 8%.
  2. Reduces the Mana cost of your damaging spells by 17%.
  3. Reduces the Mana cost of your damaging spells by 25%.

Improved Moonfire

changedrow 2 · 2 ranks

5 → 2 ranks

Forever, rank 2Increases the damage and critical strike chance of your Moonfire spell by 10%.

Classic, rank 5Increases the damage and critical strike chance of your Moonfire spell by 10%.

Every rank
  1. Increases the damage and critical strike chance of your Moonfire spell by 5%.
  2. Increases the damage and critical strike chance of your Moonfire spell by 10%.

Nature's Majesty

newrow 2 · 2 ranks

New in Forever.

Forever, rank 2Increases your critical strike chance with spells and melee attacks by 4%.

Every rank
  1. Increases your critical strike chance with spells and melee attacks by 2%.
  2. Increases your critical strike chance with spells and melee attacks by 4%.

Nature's Reach

changedrow 2 · 2 ranks

moved from row 3 · numbers changed

Forever, rank 2Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.

Classic, rank 2Increases the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire, and Hurricane spells by 20%.

Every rank
  1. Increases the range of your offensive Balance spells by 10% and improves your chance to hit by 2%.
  2. Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.

Improved Entangling Roots

changedrow 3 · 3 ranks

moved from row 2 · numbers changed

Forever, rank 3Increases the damage done by your Entangling Roots spell by 75%, and its victims can take up to 75% more damage without interrupting the effect.

Classic, rank 3Gives you a 100% chance to avoid interruption caused by damage while casting Entangling Roots.

Every rank
  1. Increases the damage done by your Entangling Roots spell by 25%, and its victims can take up to 25% more damage without interrupting the effect.
  2. Increases the damage done by your Entangling Roots spell by 50%, and its victims can take up to 50% more damage without interrupting the effect.
  3. Increases the damage done by your Entangling Roots spell by 75%, and its victims can take up to 75% more damage without interrupting the effect.

Nature's Splendor

newrow 3 · 1 rank

New in Forever.

ForeverIncreases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.

Insect Swarm

changedrow 4 · 1 rank

moved from Restoration · numbers changed

ForeverThe enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.

ClassicThe enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 66 Nature damage over 12 sec.

Vengeance

changedrow 4 · 5 ranks

text changed

Forever, rank 5Increases the critical strike damage bonus of your Arcane and Nature spells by 100%.

Classic, rank 5Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 100%.

Every rank
  1. Increases the critical strike damage bonus of your Arcane and Nature spells by 20%.
  2. Increases the critical strike damage bonus of your Arcane and Nature spells by 40%.
  3. Increases the critical strike damage bonus of your Arcane and Nature spells by 60%.
  4. Increases the critical strike damage bonus of your Arcane and Nature spells by 80%.
  5. Increases the critical strike damage bonus of your Arcane and Nature spells by 100%.

Improved Starfire

changedrow 4 · 5 ranks

text changed

Forever, rank 5Reduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec.

Classic, rank 5Reduces the cast time of Starfire by 0.5 sec and has a 15% chance to stun the target for 3 sec.

Every rank
  1. Reduces the cast time of Starfire by 0.1 sec and Starfire has a 3% chance to stun its target for 3 sec.
  2. Reduces the cast time of Starfire by 0.2 sec and Starfire has a 6% chance to stun its target for 3 sec.
  3. Reduces the cast time of Starfire by 0.3 sec and Starfire has a 9% chance to stun its target for 3 sec.
  4. Reduces the cast time of Starfire by 0.4 sec and Starfire has a 12% chance to stun its target for 3 sec.
  5. Reduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec.

Overgrowth

newrow 5 · 2 ranks

New in Forever.

Forever, rank 2Increases the maximum number of targets you may have affected by Entangling Roots by 2.

Every rank
  1. Increases the maximum number of targets you may have affected by Entangling Roots by 1.
  2. Increases the maximum number of targets you may have affected by Entangling Roots by 2.

Nature's Grace

changedrow 5 · 1 rank

numbers changed

ForeverAll non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.

ClassicAll spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec.

Eclipse

newrow 5 · 3 ranks

New in Forever.

Forever, rank 3Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.50 sec. Stores up to 4 charges. Lasts 15 sec.

Every rank
  1. Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.17 sec. Stores up to 4 charges. Lasts 15 sec.
  2. Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.33 sec. Stores up to 4 charges. Lasts 15 sec.
  3. Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.50 sec. Stores up to 4 charges. Lasts 15 sec.

Moonfury

changedrow 6 · 5 ranks

no longer requires Nature's Grace

Forever, rank 5Increases the damage done by your Arcane and Nature spells by 10%.

Every rank
  1. Increases the damage done by your Arcane and Nature spells by 2%.
  2. Increases the damage done by your Arcane and Nature spells by 4%.
  3. Increases the damage done by your Arcane and Nature spells by 6%.
  4. Increases the damage done by your Arcane and Nature spells by 8%.
  5. Increases the damage done by your Arcane and Nature spells by 10%.

Moonkin Form

changedrow 7 · 1 rank

text changed

ForeverShapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

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Feral Combat

20 talents · 7 new · 13 changed

Ferocity

changedrow 1 · 5 ranks

text changed

Forever, rank 5Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy.

Classic, rank 5Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 5 Rage or Energy.

Every rank
  1. Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 1 Rage or Energy.
  2. Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 2 Rage or Energy.
  3. Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 3 Rage or Energy.
  4. Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 4 Rage or Energy.
  5. Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy.

Heart of the Wild

changedrow 1 · 5 ranks

moved from row 6 · numbers changed · no longer requires Predatory Strikes

Forever, rank 5Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.

Classic, rank 5Increases your Intellect by 20%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 20%.

Every rank
  1. Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%.
  2. Increases your Intellect by 4%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 8% and while in Cat Form your Strength is increased by 4%.
  3. Increases your Intellect by 6%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 12% and while in Cat Form your Strength is increased by 6%.
  4. Increases your Intellect by 8%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 16% and while in Cat Form your Strength is increased by 8%.
  5. Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.

Feral Swiftness

changedrow 2 · 2 ranks

was Feline Swiftness · moved from row 3

Forever, rank 2Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.

Every rank
  1. Increases your movement speed while in Cat Form by 15%, and increases your chance to Dodge by 2%.
  2. Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.

Feral Instinct

changedrow 2 · 3 ranks

5 → 3 ranks · moved from row 2 · numbers changed

Forever, rank 3Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher.

Classic, rank 5Increases threat caused in Bear and Dire Bear Form by 15% and reduces the chance enemies have to detect you while Prowling.

Every rank
  1. Increases damage done by your Swipe ability by 10% and reduces the chance enemies have to detect you while Prowling as if you were 1 level higher.
  2. Increases damage done by your Swipe ability by 20% and reduces the chance enemies have to detect you while Prowling as if you were 2 levels higher.
  3. Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher.

Brutal Impact

changedrow 2 · 2 ranks

moved from row 2 · numbers changed

Forever, rank 2Increases the stun duration of your Bash and Pounce abilities by 1 sec and reduces the cooldown of Bash by 30 sec.

Classic, rank 2Increases the stun duration of your Bash and Pounce abilities by 1 sec.

Every rank
  1. Increases the stun duration of your Bash and Pounce abilities by 0.5 sec and reduces the cooldown of Bash by 15 sec.
  2. Increases the stun duration of your Bash and Pounce abilities by 1 sec and reduces the cooldown of Bash by 30 sec.

Thick Hide

changedrow 2 · 3 ranks

5 → 3 ranks · moved from row 2 · numbers changed

Forever, rank 3While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3 additional base Armor per level and another 2.00 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.

Classic, rank 5Increases your Armor contribution from items by 10%.

Every rank
  1. While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 1 additional base Armor per level and another 0.67 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
  2. While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 2 additional base Armor per level and another 1.33 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
  3. While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3 additional base Armor per level and another 2.00 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.

Shredding Attacks

changedrow 3 · 3 ranks

was Improved Shred · 2 → 3 ranks · moved from row 4 · numbers changed

Forever, rank 3Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3.

Classic, rank 2Reduces the Energy cost of your Shred ability by 12.

Every rank
  1. Reduces the Energy cost of your Shred ability by 6 and reduces the Rage cost of your Lacerate ability by 1.
  2. Reduces the Energy cost of your Shred ability by 12 and reduces the Rage cost of your Lacerate ability by 2.
  3. Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3.

Savage Fury

changedrow 3 · 2 ranks

moved from row 5 · numbers changed

Forever, rank 2Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%.

Classic, rank 2Increases the damage caused by your Claw, Rake, Maul and Swipe abilities by 20%.

Every rank
  1. Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 5%.
  2. Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%.

Feral Charge

changedrow 3 · 1 rank

moved from row 3 · numbers changed

ForeverCharge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Feral Charge (Cat): 8-25 yd range, Instant, 30 sec cooldown, Requires Cat Form. Leap behind an enemy.

ClassicCauses you to charge an enemy, immobilizing and interrupting any spell being cast for 4 sec.

Sharpened Claws

changedrow 3 · 2 ranks

3 → 2 ranks · moved from row 3

Forever, rank 2Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%.

Classic, rank 3Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 6%.

Every rank
  1. Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 3%.
  2. Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%.

Shifting Power

newrow 4 · 1 rank

New in Forever.

ForeverInstantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.

Primal Bite

newrow 4 · 1 rank

New in Forever.

ForeverBite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.

Predatory Strikes

changedrow 4 · 3 ranks

moved from row 4

Forever, rank 3Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level.

Classic, rank 3Increases your melee attack power in Cat, Bear and Dire Bear Forms by 150% of your level.

Every rank
  1. Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 50% of your level.
  2. Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 100% of your level.
  3. Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level.

Blood Frenzy

changedrow 4 · 2 ranks

moved from row 4 · numbers changed · takes in Classic's Primal Fury too, the 5 Rage on a critical strike in Bear Form

Forever, rank 2Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.

Classic, rank 2Your critical strikes from Cat Form abilities that add combo points have a 100% chance to add an additional combo point.

Every rank
  1. Gives you a 50% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 50% chance to add an additional Combo Point.
  2. Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.

Improved Shifting Power

newrow 5 · 2 ranks

New in Forever.

Forever, rank 2Reduces the cooldown of your Shifting Power spell by 8 sec.

Every rank
  1. Reduces the cooldown of your Shifting Power spell by 4 sec.
  2. Reduces the cooldown of your Shifting Power spell by 8 sec.

Leader of the Pack

changedrow 5 · 1 rank

moved from row 7

ForeverWhile in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the melee and ranged Critical Strike chance of all party or raid members within 45 yards by 3%.

ClassicWhile in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party members within 45 yards by 3%.

Natural Instinct

newrow 5 · 2 ranks

New in Forever.

Forever, rank 2Increases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect.

Every rank
  1. Increases the critical strike damage bonus of your melee abilities by 10% and increases your spell healing by 12% of your Intellect.
  2. Increases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect.

Natural Reaction

newrow 6 · 5 ranks

New in Forever.

Forever, rank 5Increases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge.

Every rank
  1. Increases your dodge chance by 1%, and gives you a 20% chance to gain 5 Rage each time you dodge.
  2. Increases your dodge chance by 2%, and gives you a 40% chance to gain 5 Rage each time you dodge.
  3. Increases your dodge chance by 3%, and gives you a 60% chance to gain 5 Rage each time you dodge.
  4. Increases your dodge chance by 4%, and gives you a 80% chance to gain 5 Rage each time you dodge.
  5. Increases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge.

Rend and Tear

newrow 6 · 5 ranks

New in Forever.

Forever, rank 5Increases damage done by your melee abilities on Bleeding targets by 10%.

Every rank
  1. Increases damage done by your melee abilities on Bleeding targets by 2%.
  2. Increases damage done by your melee abilities on Bleeding targets by 4%.
  3. Increases damage done by your melee abilities on Bleeding targets by 6%.
  4. Increases damage done by your melee abilities on Bleeding targets by 8%.
  5. Increases damage done by your melee abilities on Bleeding targets by 10%.

Berserk

newrow 7 · 1 rank

New in Forever.

ForeverCauses your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.

Restoration

16 talents · 3 new · 9 changed

Nature's Focus

changedrow 1 · 5 ranks

moved from row 2

Forever, rank 5Gives you a 70% chance to avoid interruption caused by damage while casting Arcane and Nature spells.

Classic, rank 5Gives you a 70% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.

Every rank
  1. Gives you a 14% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
  2. Gives you a 28% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
  3. Gives you a 42% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
  4. Gives you a 56% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
  5. Gives you a 70% chance to avoid interruption caused by damage while casting Arcane and Nature spells.

Furor

changedrow 1 · 5 ranks

numbers changed

Forever, rank 5Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy.

Classic, rank 5Gives you 100% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.

Every rank
  1. Gives you a 20% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 20% of the Energy you had when last in Cat Form, plus 2 Energy per second spent outside Bear Form or Dire Bear Form, up to 20 Energy.
  2. Gives you a 40% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 40% of the Energy you had when last in Cat Form, plus 4 Energy per second spent outside Bear Form or Dire Bear Form, up to 40 Energy.
  3. Gives you a 60% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 60% of the Energy you had when last in Cat Form, plus 6 Energy per second spent outside Bear Form or Dire Bear Form, up to 60 Energy.
  4. Gives you a 80% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 80% of the Energy you had when last in Cat Form, plus 8 Energy per second spent outside Bear Form or Dire Bear Form, up to 80 Energy.
  5. Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy.

Naturalist

changedrow 2 · 5 ranks

was Improved Healing Touch · numbers changed

Forever, rank 5Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.

Classic, rank 5Reduces the cast time of your Healing Touch spell by 0.5 sec.

Every rank
  1. Reduces the cast time of your Healing Touch spell by 0.1 sec and increases all damage you deal by 1%.
  2. Reduces the cast time of your Healing Touch spell by 0.2 sec and increases all damage you deal by 2%.
  3. Reduces the cast time of your Healing Touch spell by 0.3 sec and increases all damage you deal by 3%.
  4. Reduces the cast time of your Healing Touch spell by 0.4 sec and increases all damage you deal by 4%.
  5. Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.

Subtlety

changedrow 2 · 3 ranks

5 → 3 ranks · moved from row 3 · numbers changed

Forever, rank 3Reduces the threat generated by your Nature and Arcane spells by 30%.

Classic, rank 5Reduces the threat generated by your Healing spells by 20%.

Every rank
  1. Reduces the threat generated by your Nature and Arcane spells by 10%.
  2. Reduces the threat generated by your Nature and Arcane spells by 20%.
  3. Reduces the threat generated by your Nature and Arcane spells by 30%.

Natural Shapeshifter

movedrow 2 · 3 ranks

moved from Balance

Forever, rank 3Reduces the mana cost of all shapeshifting by 30%.

Every rank
  1. Reduces the mana cost of all shapeshifting by 10%.
  2. Reduces the mana cost of all shapeshifting by 20%.
  3. Reduces the mana cost of all shapeshifting by 30%.

Reflection

changedrow 3 · 3 ranks

numbers changed

Forever, rank 3Allows 50% of your Mana regeneration to continue while casting.

Classic, rank 3Allows 15% of your Mana regeneration to continue while casting.

Every rank
  1. Allows 17% of your Mana regeneration to continue while casting.
  2. Allows 33% of your Mana regeneration to continue while casting.
  3. Allows 50% of your Mana regeneration to continue while casting.

Gift of Nature

changedrow 3 · 5 ranks

moved from row 5 · no longer requires Insect Swarm

Forever, rank 5Increases the effect of all your healing spells by 10%.

Classic, rank 5Increases the effect of all healing spells by 10%.

Every rank
  1. Increases the effect of all your healing spells by 2%.
  2. Increases the effect of all your healing spells by 4%.
  3. Increases the effect of all your healing spells by 6%.
  4. Increases the effect of all your healing spells by 8%.
  5. Increases the effect of all your healing spells by 10%.

Gift of the Earthmother

newrow 3 · 1 rank

New in Forever.

ForeverReduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.

Tranquil Spirit

same as Classicrow 4 · 5 ranks

Forever, rank 5Reduces the mana cost of your Healing Touch and Tranquility spells by 10%.

Every rank
  1. Reduces the mana cost of your Healing Touch and Tranquility spells by 2%.
  2. Reduces the mana cost of your Healing Touch and Tranquility spells by 4%.
  3. Reduces the mana cost of your Healing Touch and Tranquility spells by 6%.
  4. Reduces the mana cost of your Healing Touch and Tranquility spells by 8%.
  5. Reduces the mana cost of your Healing Touch and Tranquility spells by 10%.

Improved Rejuvenation

movedrow 4 · 3 ranks

moved from row 4

Forever, rank 3Increases the effect of your Rejuvenation spell by 15%.

Every rank
  1. Increases the effect of your Rejuvenation spell by 5%.
  2. Increases the effect of your Rejuvenation spell by 10%.
  3. Increases the effect of your Rejuvenation spell by 15%.

Swiftmend

changedrow 4 · 1 rank

moved from row 7 · no longer requires Tranquil Spirit

ForeverInstantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.

Nature's Swiftness

same as Classicrow 5 · 1 rank

ForeverWhen activated, your next Nature spell becomes an instant cast spell.

Living Spirit

newrow 5 · 3 ranks

New in Forever.

Forever, rank 3Increases your Spirit by 15%.

Every rank
  1. Increases your Spirit by 5%.
  2. Increases your Spirit by 10%.
  3. Increases your Spirit by 15%.

Improved Tranquility

changedrow 5 · 2 ranks

numbers changed

Forever, rank 2Reduces threat caused by Tranquility by 100% and its cooldown by 60%.

Classic, rank 2Reduces threat caused by Tranquility by 100%.

Every rank
  1. Reduces threat caused by Tranquility by 50% and its cooldown by 30%.
  2. Reduces threat caused by Tranquility by 100% and its cooldown by 60%.

Improved Regrowth

changedrow 6 · 5 ranks

now requires Improved Rejuvenation

Forever, rank 5Increases the critical effect chance of your Regrowth spell by 50%.

Classic, rank 5Increases the critical effect chance of your Regrowth spell by 50%.

Every rank
  1. Increases the critical effect chance of your Regrowth spell by 10%.
  2. Increases the critical effect chance of your Regrowth spell by 20%.
  3. Increases the critical effect chance of your Regrowth spell by 30%.
  4. Increases the critical effect chance of your Regrowth spell by 40%.
  5. Increases the critical effect chance of your Regrowth spell by 50%.

Wild Growth

newrow 7 · 1 rank

New in Forever.

ForeverHeals the target and their party for 336 over 7 sec. Party members must be within 43 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

Classic talents that are gone

These were in the Classic Druid trees and aren't in Forever's. Some came back under a new name or got folded into a new talent above.

TalentWas inWhat it did in Classic
Nature's GraspBalanceWhile active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec.
Improved Nature's GraspBalanceIncreases the chance for your Nature's Grasp to entangle an enemy by 65%.
Natural WeaponsBalance—
Improved ThornsBalanceIncreases damage caused by your Thorns spell by 75%.
Omen of ClarityBalance—
Feral AggressionFeral CombatIncreases the Attack Power reduction of your Demoralizing Roar by 40% and the damage caused by your Ferocious Bite by 15%.
Primal FuryFeral CombatGives you a 100% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form.
Faerie Fire (Feral)Feral CombatDecrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.
Improved Mark of the WildRestorationIncreases the effects of your Mark of the Wild and Gift of the Wild spells by 35%.
Improved EnrageRestoration—

Where this comes from

Tree layout, ranks and the Classic comparison are read from two game clients: the Forever beta (build 1.60.1.70450) and Classic Era (build 1.15.9.70003). Forever's per-rank tooltip text comes from Talents Forever's data export (CC BY 4.0), which checks each rank in game. The files alone don't say whether a talent stores its per-rank or its full-rank value, so we use theirs.

It's still the beta. Numbers can move with any build.

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